00:00:01.26 I'm just demonstrating MUSHclient used with a whole lot of plugins 00:00:06.56 which help you to see what you are doing and gives somewhat more of a 00:00:10.63 graphic look-and-feel to it. 00:00:12.86 You can see on the screen here I've got a campaign list, which is like a quest 00:00:20.70 I've also got a quest 00:00:22.53 I've got my map of the whole continent 00:00:26.60 and under here is the map of the city. 00:00:30.13 This gives me my status down here ... 00:00:32.96 and if I mouse-over the map of the city it shows me what all the symbols mean. 00:00:37.53 On the right is the inventory window, and if I mouse-over the inventory window ... 00:00:42.76 Ah, perhaps I'll move him out of the way. 00:00:45.46 Mouse-over the inventory window, it shows me details about individual items in my inventory. 00:00:52.00 On the right-hand side is the help window which reminds me of various things I can do. 00:00:58.00 The ones in green - if I click on them it actually does the action. 00:01:04.70 And if I click on the ones in yellow it just brings up help. 00:01:09.06 Help is in its own window like that so I can be reading the help while I am walking around 00:01:16.03 so the help doesn't disappear. 00:01:18.06 I'll just close the help window. 00:01:20.00 So for example I can see help on drinking 00:01:23.76 and it tells me about drinking and eating. 00:01:29.66 Or, ah, if I want to see what my worth is I just click on "worth" and it will tell me what it is. 00:01:37.50 Now the other thing is the status bar, so I think I'll try doing some battles. 00:01:43.30 So I might run to Verume - the Forests of Verume. 00:01:49.76 And as I do that you'll see over here on the big map the circle shows where I am ... 00:01:54.30 and you can see it quickly moving around to indicate where I am on the map. 00:02:01.13 Now if I look on the small map I've just entered the forest. 00:02:05.96 So, I'll just use my numeric-keypad to move in a little bit 00:02:10.40 and I seem to have found some mobs, so I can "consider" them. 00:02:14.06 "consider all" 00:02:16.50 It says it should be a fair fight, so I'll just try killing the "ray". 00:02:23.10 (music plays, and battle sounds) and you also hear the sound-effects 00:02:27.30 which also gives it a certain dramatic effect. 00:02:32.36 (more music and sword sounds) 00:02:38.76 Well, that went alright! 00:02:40.60 Let's see what else we've got ... 00:02:42.30 Kill the squid ... 00:02:45.86 As you can see the status bar updates to show what I am fighting ... 00:02:52.06 and how the enemy's health is going compared to mine. 00:03:04.26 (more grunts, battle music, and sword sounds) 00:03:07.83 Kill something else ... 00:03:17.90 OK, I've finished fighting them. As I move around now you can see on the small map 00:03:22.73 my location updates - I'm the little symbol in the center. 00:03:27.90 And I'll move further into the jungle - this is sort-of like a minimap 00:03:33.66 so the main map doesn't update until I leave the area. 00:03:36.93 So if I work my way out of the forest until I get to the zone exit ... 00:03:42.76 Now you'll see on the big map I'm walking around on the continent. 00:03:51.40 I'll move out of the continent and see what happens ... 00:03:56.10 I'm in the Uncharted Oceans - I don't know if I should stay in there ... 00:04:00.53 I'm in the other Dark Continent - there's another zone entrance ... 00:04:05.06 Ah, can't go into there it seems ... 00:04:09.73 And I've now entered the Prison Zone. 00:04:12.50 So I can start fighting the rat. 00:04:17.73 I wonder if that's advisable? 00:04:19.30 Ah yes, why not? 00:04:21.23 (yiii-ha! / death rattle) 00:04:22.73 Well, that didn't take long! 00:04:23.86 Anyway, that's MUSHclient with lots of different miniwindows up 00:04:31.33 Which are implemented using plugins and as you can see it gives you 00:04:36.00 quite a nice graphic look-and-feel to playing a MUD game. 00:04:40.66 Thank you for watching.