CPP      = bcc32 -IC:\borland\bcc55\include -LC:\borland\bcc55\lib -DSMAUG
#CPPFLAGS = -w-8057 -w-8066 -w-8004 -w-8060 -w-8065 -w-8012 -w-8075 -w-8008

O_FILES = act_comm.obj act_info.obj act_move.obj act_obj.obj act_wiz.obj boards.obj \
          build.obj clans.obj comm.obj comments.obj const.obj db.obj deity.obj fight.obj \
          handler.obj hashstr.obj ibuild.obj ident.obj interp.obj magic.obj makeobjs.obj \
          mapout.obj misc.obj mpxset.obj mud_comm.obj mud_prog.obj player.obj polymorph.obj \
          requests.obj reset.obj save.obj shops.obj skills.obj special.obj tables.obj \
          track.obj update.obj grub.obj stat_obj.obj ban.obj services.obj planes.obj \
          imm_host.obj $(IMC_OFILES) colorize.obj 

all:
	make smaug

smaug: $(O_FILES)
	$(CPP) -esmaug.exe $(O_FILES)

clean:
   -@if exist *.obj del *.obj                 >nul
   -@if exist *.exe del *.exe                 >nul

.c.obj:
    $(CPP) $(CPPFLAGS) -c {$? }


