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General MUD-related discussions.

Thinking of starting a MUD? Read Running a MUD server, also see the post New C++ codebase which discusses various interesting MUD design considerations.


Subjects

Pages: 1  2  3  4  5  6 7  8  9  10  11  15  16  17  

Subject Author Posts Views Last post By
Handling Action Delays, Spell Timers, etc... Amicus 4 2,728 Wed 17 Dec 2008 07:26 PM David Haley
Looking for a starter codebase to modify
Pages: 1  2  
Dralnu 16 8,103 Mon 15 Dec 2008 10:24 PM Dralnu
A good Sci-Fi Mud Engine / Code Base MrKrrtft 5 6,843 Mon 15 Dec 2008 04:44 PM CS
SWRRiP 2.0 : Increasing Skill Level to over 100 Chaoscayne 2 1,276 Sun 30 Nov 2008 02:42 AM Chaoscayne
SWRiP200 Compiling Error - cast from 'char*' to 'int' loses precision Chaoscayne 8 6,335 Sat 29 Nov 2008 10:34 PM Chaoscayne
Immortal on SWRiP Chipps125 1 1,175 Fri 07 Nov 2008 07:45 PM Chipps125
DB/Z/GT Code bases Jaquio 10 4,069 Sat 27 Sep 2008 05:14 AM Zeno
Core Dump Jaquio 9 3,523 Wed 24 Sep 2008 07:32 AM Nick Gammon
born-again techie looking to MUD Pip 5 2,095 Sat 20 Sep 2008 11:54 PM Nick Gammon
CircleMUD Coder Needed (DBT codebase being modified) Venrexx 1 1,326 Wed 20 Aug 2008 04:27 AM Venrexx
Really Getting Started Greebo 4 2,534 Wed 23 Jul 2008 10:13 PM Zeno
MXP Mack 6 1,971 Mon 21 Jul 2008 09:28 PM Nick Gammon
Help with Creating a MUD EverettClem 4 1,547 Sun 20 Jul 2008 02:55 AM Nick Gammon
Please help. Trouble with new installation. Michael St Louis 8 3,750 Fri 18 Jul 2008 09:01 AM Robert Powell
Playing Muds through a firewall?
Pages: 1  2  
Tyrael 26 21,585 Wed 16 Jul 2008 02:00 PM Viviflex
Lune linking problems. Robert Powell 8 4,293 Mon 07 Jul 2008 04:14 AM Robert Powell
Connection issues DaVoR 5 3,791 Sat 10 May 2008 11:08 AM Orangeist
pointers within a loop, maybe an easy problem Trom 5 2,019 Sat 10 May 2008 06:05 AM Trom
A level-less character progression system Cursed Wolf 12 5,351 Tue 01 Apr 2008 02:47 PM Beale
Multi-lingual MUD? Nick Gammon 14 5,734 Fri 14 Mar 2008 03:38 AM David Haley

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