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 Entire forum ➜ MUSHclient ➜ Python ➜ encoding in plugin

encoding in plugin

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Posted by Ada   (20 posts)  Bio
Date Mon 31 Dec 2012 04:44 AM (UTC)
Message
Hi! If I specify
<?xml version="1.0" encoding="utf-8"?>
in the first line of a plugin, would it mean the script would also default to utf-8 for strings?

In standalone scripts I normally add
# -*- coding: utf-8 -*-
or
import sys
reload(sys)
sys.setdefaultencoding("utf-8")


to force utf-8 in the program so I wouldn't have to add 'u' before each string declaration. How to do the same in a plugin?
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Posted by Fiendish   USA  (2,534 posts)  Bio   Global Moderator
Date Reply #1 on Tue 01 Jan 2013 08:51 PM (UTC)

Amended on Tue 01 Jan 2013 08:52 PM (UTC) by Fiendish

Message
Plugins are composed of two layers: The XML wrapper and the embedded script language code.

The XML markup is just a mechanism for relaying your code to the script interpreter. I think you should do the same thing you would do in any normal standalone scripts.

https://github.com/fiendish/aardwolfclientpackage
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Posted by Nick Gammon   Australia  (23,133 posts)  Bio   Forum Administrator
Date Reply #2 on Tue 01 Jan 2013 09:43 PM (UTC)
Message
It's been a while since I wrote that, but I don't think the encoding argument has any effect on the way the plugin is processed.

Whether or not the script treats strings as UTF-8 would be for the script to decide (internally Lua doesn't really recognize UTF-8 as far as I know).

If you chose to use UTF-8 inside strings, and then chose the UTF-8 option where relevant (eg. in WindowText) then the text should be displayed correctly.

http://www.gammon.com.au/scripts/doc.php?function=WindowText

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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