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➜ MUSHclient
➜ Python
➜ encoding in plugin
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Posted by
| Ada
(20 posts) Bio
|
Date
| Mon 31 Dec 2012 04:44 AM (UTC) |
Message
| Hi! If I specify <?xml version="1.0" encoding="utf-8"?>
in the first line of a plugin, would it mean the script would also default to utf-8 for strings?
In standalone scripts I normally add or import sys
reload(sys)
sys.setdefaultencoding("utf-8")
to force utf-8 in the program so I wouldn't have to add 'u' before each string declaration. How to do the same in a plugin? | Top |
|
Posted by
| Fiendish
USA (2,534 posts) Bio
Global Moderator |
Date
| Reply #1 on Tue 01 Jan 2013 08:51 PM (UTC) Amended on Tue 01 Jan 2013 08:52 PM (UTC) by Fiendish
|
Message
| Plugins are composed of two layers: The XML wrapper and the embedded script language code.
The XML markup is just a mechanism for relaying your code to the script interpreter. I think you should do the same thing you would do in any normal standalone scripts. |
https://github.com/fiendish/aardwolfclientpackage | Top |
|
Posted by
| Nick Gammon
Australia (23,133 posts) Bio
Forum Administrator |
Date
| Reply #2 on Tue 01 Jan 2013 09:43 PM (UTC) |
Message
| It's been a while since I wrote that, but I don't think the encoding argument has any effect on the way the plugin is processed.
Whether or not the script treats strings as UTF-8 would be for the script to decide (internally Lua doesn't really recognize UTF-8 as far as I know).
If you chose to use UTF-8 inside strings, and then chose the UTF-8 option where relevant (eg. in WindowText) then the text should be displayed correctly.
http://www.gammon.com.au/scripts/doc.php?function=WindowText |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
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