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➜ MUSHclient
➜ Lua
➜ Alias is too large
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Posted by
| Nick Gammon
Australia (23,120 posts) Bio
Forum Administrator |
Date
| Reply #15 on Sun 31 Mar 2019 06:56 AM (UTC) |
Message
| What I suggest you do is put the script into the world script file (not in "send to script" in the alias). Then just put the function name in the alias "Script" box. The function in the script file would look like this:
function myAlias (name, line, wildcards, styles)
-- your script here
end -- function
You would need some minor changes to the script. Instead of using %1 for the first wildcard (and so on) use:
The full matching line is stored in the "line" argument.
Apart from solving your problem, this will also be faster. If you use "send to script" the script has to be compiled by Lua every time it matches. This would tend to slow things down if it is long. If you use a script file the script is compiled once. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Blixel
(80 posts) Bio
|
Date
| Reply #16 on Mon 01 Apr 2019 10:41 PM (UTC) |
Message
|
Nick Gammon said:
What I suggest you do is put the script into the world script file (not in "send to script" in the alias). Then just put the function name in the alias "Script" box.
This seems to work really well for my situation. I have 3 of these level grinding scripts so far.
Moving them to the script file definitely makes things a lot easier to read and maintain. And I haven't ran into any problems so far with other things breaking as a consequence (knock on wood).
Thanks for the tip. | Top |
|
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