Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Entire forum
➜ MUSHclient
➜ Lua
➜ about coroutines
It is now over 60 days since the last post. This thread is closed.
Refresh page
Posted by
| Kevnuke
USA (145 posts) Bio
|
Date
| Mon 05 Aug 2019 08:27 PM (UTC) |
Message
| I've been reading about coroutines in the Lua 5.1 docs and had a few questions about it.
1) Is a coroutine related to multithreading or spawning a separate process? In other words, does it enable the use of multiple cores to allow the main process to happen on one core, and another process to happen in parallel, on a different core?
2) Do you recommend using them routinely instead of state variables? Pause a script with yield and resume it later when a condition is met, rather than repeatedly using an if statement to check the value of a variable (and wasting processor time as a result)?
3) What else are coroutines commonly used for, or are they a niche feature of the language? | Top |
|
Posted by
| Nick Gammon
Australia (23,120 posts) Bio
Forum Administrator |
Date
| Reply #1 on Mon 05 Aug 2019 10:17 PM (UTC) |
Message
|
- No. They are just co-operative multitasking. It is a way of pausing a script and keeping its state.
- You have to have some reason to resume the script (and therefore the coroutine). Whatever that reason is, you will have to test for it, so you don't really get much further ahead by pausing a script rather than starting a new one.
- They are useful in situations where there might be pauses, as illustrated here: http://www.gammon.com.au/forum/?id=4957 and here: http://www.gammon.com.au/forum/?id=4956
That lets you have a simple loop in a script, for example gathering lines of text from an inventory and building them into a table. The coroutine used there in the "wait" module just simplifies the code, it isn't really there to save time.
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Kevnuke
USA (145 posts) Bio
|
Date
| Reply #2 on Mon 05 Aug 2019 11:33 PM (UTC) |
Message
| Alright, I know there's an example in PIL 9.4 using luasocket and coroutines to download multiple files simultaneously, but it's using HTTP instead of HTTPS. There's an API for characters in Achaea at https://api.achaea.com/characters.json that lists every online character's name and a url, such as https://api.achaea.com/characters/aegoth.json. You can follow each link to see basic info about that character.
I wanted to have a Lua table which stored that information for each character but I don't know how to go about it. Do I have to download and save the files before working with the data in them or can I do it in memory? I'd rather not have a local file for every logged-in character just to populate a Lua table with that data. I guess I'm looking for the simplest way to access the object at each url. So in the end I'd have this for each character:
player_data = {}
player_data.aegoth = {
name = "Aegoth",
fullname = "Holocaust King Aegoth Aristata, the Commandant of Baelgrim",
city = "mhaldor",
house = "legates",
level = "116",
class = "magi",
mob_kills = "116k",
player_kills = "7996",
xp_rank = "24",
explorer_rank = "8"
}
Maybe something like what I use to get at GMCP json objects?
temp = json.decode(content)
| Top |
|
Posted by
| Fiendish
USA (2,533 posts) Bio
Global Moderator |
Date
| Reply #3 on Tue 06 Aug 2019 04:42 PM (UTC) Amended on Tue 06 Aug 2019 04:43 PM (UTC) by Fiendish
|
Message
| LuaSocket can't do HTTPS and instead just silently shunts you to HTTP ( https://www.gammon.com.au/forum/?id=12520&reply=4 )
I find coroutines hard to use, so in the aardwolf mushclient package I use lua-llthreads2 and lua-openssl (because luasec isn't thread-safe) for non-blocking https requests with actual OS threads. |
https://github.com/fiendish/aardwolfclientpackage | Top |
|
Posted by
| Nick Gammon
Australia (23,120 posts) Bio
Forum Administrator |
Date
| Reply #4 on Tue 06 Aug 2019 08:21 PM (UTC) |
Message
| You could use a coroutine to manage a non-blocking HTTP request, but if it isn't thread-safe then you probably should not do more than one at a time. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Fiendish
USA (2,533 posts) Bio
Global Moderator |
Date
| Reply #5 on Tue 06 Aug 2019 08:35 PM (UTC) Amended on Wed 07 Aug 2019 02:50 AM (UTC) by Fiendish
|
Message
|
Quote: You could use a coroutine to manage a non-blocking HTTP request
Plain HTTP is no longer sufficient, because many services (like this one) block non-TLS connections. Luasocket on its own won't work for the given URL because the server forces TLS.
Quote: but if it isn't thread-safe then you probably should not do more than one at a time.
Luasec isn't safe, but Lua-openssl is and has an identical interface. |
https://github.com/fiendish/aardwolfclientpackage | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
16,855 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top