Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ About Areas

About Areas

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Alanya   (4 posts)  Bio
Date Mon 02 Dec 2002 11:16 PM (UTC)

Amended on Mon 02 Dec 2002 11:30 PM (UTC) by Alanya

Message
Thanks again, I fixed everything in my last post, but I have some new questions. I want to delete some areas. Someone told me just delete the area file from windows. So I tried this. When I did a make, it had sum errors, and bugs and ended up not working. I didnt understand it all. But I'm guessing, that the bugs, that referenced to bad vnums probably was because now I have mobs in non-existant rooms...

So I erased smaug, recompiled it from the beggining. I need to know if there is a safe way of deleting areas. Also, last time I tried to save my own areas it never worked. I used the savearea and loadarea command, but when I cam back, all my exits and desc were gone in one area, and in a another the whole entire thing turned back into a void. If anyone can help me with this I'd be really happy.

Also, you mentioned in a previous post (nick) that to add color, I'd have to change the code. and change one of the lines. How do I change the code? And where is that line at?
Top

Posted by Meerclar   USA  (733 posts)  Bio
Date Reply #1 on Tue 03 Dec 2002 12:28 AM (UTC)
Message
The *ONLY* way to remove an area without crashing your mud is to remove its filename from the areas.txt file. As far as the file itself, it doesn't much matter what you do with it after its safely removed from areas.txt, but just deleting the area file won't remove it from your mud.

Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


10,941 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.