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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Problems with not disconnecting when user quits

Problems with not disconnecting when user quits

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Posted by Luna   (6 posts)  Bio
Date Wed 18 Feb 2004 07:52 AM (UTC)
Message
I've just compiled the whole thing and gotten it up and running today. I had it running earlier, and the 'quit' command was working just fine. I started to customize things (changed the name of the mud in the system file, and inserted the imotd) and then I went to quit, and it logs me out of the game, but does not disconnect me. I had a friend log in from his computer and try it, and it does not disconnect him, either. I removed the files (thinking it was something I did) and unzipped the whole thing again and recompiled it, starting from scratch, but the 'quit' problem persists. Any idea how to remedy this? Thanks!
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Posted by Greven   Canada  (835 posts)  Bio
Date Reply #1 on Wed 18 Feb 2004 08:44 AM (UTC)
Message
I've found this happens sometimes to me, and from what I can tell its the server. I'm getting the quit message, and everything else works like normal, but I do not get the "disconnected from server" message. Is this similiar to whats happening to you?

Nobody ever expects the spanish inquisition!

darkwarriors.net:4848
http://darkwarriors.net
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Posted by Luna   (6 posts)  Bio
Date Reply #2 on Wed 18 Feb 2004 08:59 AM (UTC)
Message
Yep, this is exactly what's happening. So it's nothing wrong with the code at all?
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Posted by Nick Gammon   Australia  (23,169 posts)  Bio   Forum Administrator
Date Reply #3 on Wed 18 Feb 2004 10:22 AM (UTC)
Message
Which version did you compile, and is it with Cygwin?

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Luna   (6 posts)  Bio
Date Reply #4 on Wed 18 Feb 2004 12:34 PM (UTC)
Message
I compiled the 1.4a with mxp added for Unix/Cygwin, and I used Cygwin to compile it.
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