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Max skill level
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Posted by
| Rendo
(2 posts) bio
|
Date
| Tue 05 Oct 2004 08:21 PM (UTC) |
Message
| I'm a retard, I can barely code and I'm getting the frustrated :(. The max skill level for any skill is 2^31, and I'm wondering how in the hell can I make it more than that so I can have skills going past 2.137billion. It'd really help develop the MUD I'm working on and I'm just a halfwit. Thanks. | top |
|
Posted by
| David Haley
USA (3,881 posts) bio
|
Date
| Reply #1 on Wed 06 Oct 2004 01:18 AM (UTC) |
Message
| You could use 64-bit unsigned integers but frankly you might want to think of alternate solutions e.g. three 'tiers' of skill levels - 0, 0, 0 is the minimum, then 0, 0, 1, and so on, until 10000, 10000, 10000 or whatever. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | top |
|
Posted by
| Nick Gammon
Australia (22,973 posts) bio
Forum Administrator |
Date
| Reply #2 on Wed 06 Oct 2004 07:05 AM (UTC) |
Message
| Ah, at the rate of obtaining a skill every 5 minutes, for 2^31 skills, it will already take 20,428 years to get them all. :) |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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Posted by
| Zeno
USA (2,871 posts) bio
|
Date
| Reply #3 on Wed 06 Oct 2004 04:03 PM (UTC) |
Message
| I think he is talking about the required level to practice the skill, rather than the max amount of skills. Or is it not that? |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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Posted by
| Rendo
(2 posts) bio
|
Date
| Reply #4 on Wed 06 Oct 2004 04:57 PM (UTC) |
Message
| Yes, the required character level, since the game uses a powerlevel system. I feel so stupid, it's probably so simple but it just won't work. For instance, if I make the skill required at 20b, the skill will show up as -1,437,363,737 or something like that, as if it loops or something. I just want to make it work :( Help me please. | top |
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Posted by
| Nick Gammon
Australia (22,973 posts) bio
Forum Administrator |
Date
| Reply #5 on Thu 07 Oct 2004 09:47 PM (UTC) |
Message
| It's a reasonable question. You need to look in the file limits.h, this defines, amongst other things, the max for a long:
#define LONG_MAX 2147483647
(which, as you correctly point out, is 2^31).
However under many compilers you can now use 64-bit integers, which might be:
long long (gcc)
or
__int64 (Microsoft).
That's two underscores before the int64.
If you change the relevant parts of your code and recompile, then it should work.
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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Posted by
| Meerclar
USA (733 posts) bio
|
Date
| Reply #6 on Fri 08 Oct 2004 05:55 AM (UTC) |
Message
| There is also the option of unsigned long/int/whatever to double your effective range without having to adopt a new number size. |
Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org | top |
|
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