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 Entire forum ➜ MUSHclient ➜ General ➜ Help Connecting Triggers and Aliases

Help Connecting Triggers and Aliases

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Posted by Clowcadia   (4 posts)  Bio
Date Sun 06 Sep 2009 06:40 PM (UTC)
Message
Hi all, got a few questions.
I learned abit about the triggers and aliases.
Now i just want to see if i can connect the 2 or is there a special way of doing what i specifically want.

When i am given a quest, i want to have my trigger catch the target and the place where it is, and i want my alias to make it my target i guess and then beign able to use k as a kill ommand when i find this target
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #1 on Sun 06 Sep 2009 09:19 PM (UTC)

Amended on Tue 26 Nov 2013 03:41 AM (UTC) by Nick Gammon

Message
I did a video showing exactly that.

Template:post=9616 Please see the forum thread: http://gammon.com.au/forum/?id=9616.


If you don't want to watch that, the same material is in this post, with screen captures:

Template:post=8084 Please see the forum thread: http://gammon.com.au/forum/?id=8084.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Clowcadia   (4 posts)  Bio
Date Reply #2 on Mon 07 Sep 2009 12:54 AM (UTC)
Message
another wuestion..how do i keep the information ontop always of my windows,because when i play it tends to just disapear in the meseges
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Posted by Clowcadia   (4 posts)  Bio
Date Reply #3 on Mon 07 Sep 2009 01:02 AM (UTC)
Message


i think the main idea is i want this(i cant figure out how to connect triggers to aliases)
quest time, i trig and apear at questor get quest recall(ive manage to code this already thank you for grweat lessons btw)
now once the quest gives me the target *, i want a trigger to regonise *, and have it labeld as the target

then search(i can do this) for *
once found and is on screen have trigger react on *(hot to do this?)

(would u also say maybe this is illigal scripting in muds or is it ok)
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