If it is important to know if you are naked or not, try putting a trigger on that line and playing a sound. And/or have the trigger highlight the line in a very bold way (eg. white on red).
And of course there is the problem of italics not comforming to the fixed width of the font. For maps of any other text that requires everything to line up perfectly you are forced to turn off italics, since it royally messes things up. If it didn't stretch the character left to right then the replacement wouldn't be quite so annoying, but as it is you get neither the flashing nor italics if you have to turn it off to properly see a map that uses it to show your position. It would really become a mess if someone created a mud that showed other creatures as flashing on the map as well. :p Like text positioning commands, which comes with similar problems as Gammon has said in the past, there are never the less times when doing it some other way is less than ideal (if not nearly impossible).
main {
__if (Schrodinger_Cat is Alive or version >= "XP"){
____if version = "Vista" then Performance /= Number_of_Cores;
____call Functional_Code();}
__else
____call Crash_Windows();}
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