Hi everyone! I'm incredibly impressed with Nick's MUSHclient, as well as the fact that it has such an active support community. I've rediscovered my long lost love of a game called MajorMUD recently and I'm hoping to build a configuration for MUSHclient that will allow people to benefit from its awesome capabilities while playing.
The biggest hurdle I have in feeling like I can run with this is a certain aspect of the game that I think it best summed up as using inline editing and cursor placement, which I saw WillFa mention in the Cisco telnet thread:
WillFa said:
IOS kind of expects vt100 emulation, and cursor placement and inline editting. While MC is great, it's not really the best tool for this job. As for triggers and switch maintenance, that's what SNMP is for.
While Telnet is the original configuration protocol for switches, these days you're pretty much going to use SSH for the security. Leaving Telnet open for administration is asking to get hacked and a man-in-the-middle attack.
MC is definitely great, and I don't need it to be the best tool for this job but I'd like to figure out if it's possible to make it passable at it. Right now the closest I can get it is pretty garbled. When a character levels up in MajorMUD they jump into a stats editor with the command train stats. It's the one aspect that really deviates from the linear flow of the rest of the mu* style games. Here you can use the arrow keys to navigate up and down among the stat fields to assign additional points to your stats. I think the best conveyance of the situation is with screenshots, so here's what it looks like in PuTTYtel:
http://mm.winkelmanndesigns.com/putty_mm_train01.jpg
And here's how it looks in the unzip-and-use MUSHclient 4.73 with the Telnet Terminal Type set to "ANSI" and the UTF-8 box checked:
http://mm.winkelmanndesigns.com/mc_mm_train01.jpg
And if you're really hardcore, this is the debug window output from MC starting when I type "train stats" and ending after I hit enter a few times (about 9-10) to get back to the regular game prompt:
http://mm.winkelmanndesigns.com/trainstats_debug.txt
Any suggestions for a user-friendly (or just plain workable) way to interact with this in MC are greatly appreciated. I'm not averse to creating a new window or something special from scratch to handle the unique situation, just hoping for some guidance from the experts on the possibilities and approach. Thank you! |