| Message |
Okay, I noticed that launching the game in GDB and doing copyovers is no problem...I'm not sure what is up. I've done 5 and so far there hasn't been one crash. (I did this with the SMAUG Hotboot, I have yet to test the SWR)
Just an added note, right after I tried to start the MUD normally with nohup ./startup &, it dropped a core that looked like this:
warning: core file may not match specified executable file.
Core was generated by `grep -c LISTEN'.
Program terminated with signal 11, Segmentation fault.
#0 0x0012cc52 in ?? ()
(gdb) bt
#0 0x0012cc52 in ?? ()
(gdb) list
148
149 #ifdef WIN32
150 int mainthread( int argc, char **argv )
151 #else
152 int main( int argc, char **argv )
153 #endif
154 {
155 struct timeval now_time;
156 char hostn[128];
157 bool fCopyOver = !TRUE;
(gdb) quit
I did 'nohup ./startup &' again and it started normally.
Okay, some more info. I attached a GDB to the game while running and did a step and got this:
Program received signal SIGTRAP, Trace/breakpoint trap.
0x0012cc50 in _start () from /lib/ld-linux.so.2
(gdb) step
Single stepping until exit from function _start,
which has no line number information.
Program received signal SIGSEGV, Segmentation fault.
0x0012cc52 in _start () from /lib/ld-linux.so.2
(gdb) list
148
149 #ifdef WIN32
150 int mainthread( int argc, char **argv )
151 #else
152 int main( int argc, char **argv )
153 #endif
154 {
155 struct timeval now_time;
156 char hostn[128];
157 bool fCopyOver = !TRUE;
(gdb) step
Single stepping until exit from function _start,
which has no line number information.
Program terminated with signal SIGSEGV, Segmentation fault.
The program no longer exists.
(gdb) step
The program is not being run.
|
Owner of NarutoMUD, a fun and fast paced Naruto MUD!
Check it out at: http://narutofor.us/ today! | top |
|