Recently, I was wondering about text-to-voice capability in Mushclient (such that I could have MS Agent or whatever read out all the incoming lines, so I can be elsewhere and still know what's going on in my worlds).
Reading the suggestion page (#321), I see that you can apparently do this with a script, but being a bit of a moron, I don't understand what needs to be done. The report also talks about a custom DLL (which I don't have) that was made in VB (which I also don't have).
Anyone have any idea how I might be able to get text-to-voice to work correctly in MC, or would this be better off left alone?
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