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Subject review (reverse sequence)

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Posted by Ignatius   (8 posts)  [Biography] bio
Date Wed 07 Sep 2011 03:10 AM (UTC)  quote  ]

Amended on Wed 07 Sep 2011 03:32 AM (UTC) by Ignatius

Message
Been working on adding the Remort Snippet to SmaugFuss1.9. Everything was spot on, changed everything like the README file said. Saved my work, compiled, and had many errors at first (mainly typos on my part). When I fixed all those this error popped up I listed the 2 lines it told me was an error and the error message. This has me stumped, I can't figure out what to do about it. Please Help.
Files | Line#|
---------------
mud.h:4838: bool load_char_obj args( ( DESCRIPTOR_DATA * d, char *name, bool preload, bool copyover ) );

remort.c:184: load_char_obj(d, capitalize( oldch->name ), TRUE);

ERROR Message
---------------
mud.h: In function `void do_remort(CHAR_DATA*, char*)':
mud.h:4838: error: too few arguments to function `bool load_char_obj(DESCRIPTOR_DATA*, char*, bool, bool)'
remort.c:184: error: at this point in file
make[1]: *** [o/remort.o] Error 1
make: *** [all] Error 2


**************************************************
OK nevermind :D once I posted I realized what was wrong lol.
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Posted by Samson   USA  (683 posts)  [Biography] bio
Date Sun 07 Nov 2004 02:32 AM (UTC)  quote  ]
Message
Ah, the one for the I3 code. It's been fixed now, but that hasn't changed as far as I can recall. The only ones that have at this point are the Smaug 1.4a FUSS and the SWR 1.0 FUSS. Both of which had the hotboot code added to them.

SmaugMuds.org: http://www.smaugmuds.org - The Smaug MUDs Community Center

"The past was erased, the erasure was forgotten, the lie became truth." -- George Orwell, 1984
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Posted by Nick Gammon   Australia  (18,770 posts)  [Biography] bio   Forum Administrator
Date Sun 07 Nov 2004 01:17 AM (UTC)  quote  ]

Amended on Sun 07 Nov 2004 01:18 AM (UTC) by Nick Gammon

Message
Quote:

Which I3 download link are you referring to?


The page you mentioned:

www.mudplanet.org/files.php

The last "download" link which is this one, is broken at present:

http://www.alsherok.net/afkmud/scripts/download.php?file=i3.zip


- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Samson   USA  (683 posts)  [Biography] bio
Date Sat 06 Nov 2004 11:33 PM (UTC)  quote  ]
Message
Which I3 download link are you referring to?

And thanks for updating that. Now I just need to go over and update the copies on Kyndig's repository and everybody will have the current versions :)

SmaugMuds.org: http://www.smaugmuds.org - The Smaug MUDs Community Center

"The past was erased, the erasure was forgotten, the lie became truth." -- George Orwell, 1984
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Posted by Nick Gammon   Australia  (18,770 posts)  [Biography] bio   Forum Administrator
Date Sat 06 Nov 2004 08:17 PM (UTC)  quote  ]
Message
The new copies of the FUSS package are now also available from this site.

Samson - the download link for InterMUD-3 is broken. "The requested URL was not found on this server".

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Greven   Canada  (835 posts)  [Biography] bio
Date Thu 04 Nov 2004 09:28 PM (UTC)  quote  ]
Message
SWR also has a few extra calls to these functions outside of Samson's snippet, since his is for SMAUG, not SWR. You can grep for load_char_obj to exsure you got them all. I also have an SWR hotboot version available at www.darkwarriors.net, and as I understand it Samson was going to add the SWR version to the SWRFUSS package, so you may want to just wait for that.

Nobody ever expects the spanish inquisition!

darkwarriors.net:4848
http://darkwarriors.net
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Posted by Zeno   USA  (2,867 posts)  [Biography] bio   Moderator
Date Thu 04 Nov 2004 09:10 PM (UTC)  quote  ]
Message
Display that line, and another line that calls load_char_obj.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Asean Novari   USA  (82 posts)  [Biography] bio
Date Thu 04 Nov 2004 09:00 PM (UTC)  quote  ]
Message
No i really followed the exactly like the thing said.. i added the TRUE just like it asked in all of the places it asked for.. but then it gives me that error....



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Posted by Zeno   USA  (2,867 posts)  [Biography] bio   Moderator
Date Thu 04 Nov 2004 08:25 PM (UTC)  quote  ]
Message
You didn't follow all of the directions then. It should tell you to add something like TRUE or FALSE to all places where load_char_obj is called.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Asean Novari   USA  (82 posts)  [Biography] bio
Date Thu 04 Nov 2004 08:17 PM (UTC)  quote  ]
Message
Thank you for adding Hotboot to the Smaug Fuss Samson..

I use that system frequently for testing and that has helped
shave off a large ammount of time from my coding tests.

Might it be possible to add the hotboot snippet to the SWR
Fuss package as well.. i have tried multiple times to no avail

I go through the hotboot snippet following all of the
directions to a T... when i get through i compile with cygwin
and get this

Administrator@Home ~/swr1fuss/src
$ make
make -s swreality
Compiling o/act_wiz.o....
act_wiz.c: In function `do_loadup':
act_wiz.c:3802: error: too few arguments to function `load_char_obj'
make[1]: *** [o/act_wiz.o] Error 1
make: *** [all] Error 2



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Posted by Samson   USA  (683 posts)  [Biography] bio
Date Sun 24 Oct 2004 01:37 AM (UTC)  quote  ]
Message
Or you could just obtain the updated Smaug FUSS package which now contains the hotboot code, as well as the latest version of the IMC2 code. Best of both worlds this way :)

BTW - until Nick updates the copies here, the latest ones are only available at www.mudplanet.org/files.php

SmaugMuds.org: http://www.smaugmuds.org - The Smaug MUDs Community Center

"The past was erased, the erasure was forgotten, the lie became truth." -- George Orwell, 1984
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Posted by Rogel   USA  (5 posts)  [Biography] bio
Date Sat 23 Oct 2004 05:56 AM (UTC)  quote  ]
Message
Since hotboot/warmboot/copyover is essentially execl and some file saving/loading routines, there should not be any compatibility problems. In addition, since hotboot use is purely optional, those who do not want to use it will never have to.

Rogel's Intermud Laboratory: http://rogel.mudworld.org
Immortal University: http://www.mudworld.org/ImmU
Intermud Forum: http://www.intermud.org/forum/
OpenIMC Intermud Communication Network: http://www.openimc.org
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Posted by Robert Powell   Australia  (349 posts)  [Biography] bio
Date Fri 22 Oct 2004 02:54 AM (UTC)  quote  ]
Message
I think it should be a stock feature, i have only just added it in as one of my imms decided they wanted it, as i do all my coding locally and not on the host, rebooting isnt a huge issue, make changes, check its working, upload the code, recompile and then wait till smaug does its daily boot, i do have one problem and thats samson's hotboot snippet wont compile on my host for some reason, it keeps hateing the define for KEY, yet the same section of code (exactly the same char for char) is in 5 other files and compiles fine, it goes on about a stray \, but anyways you have my vote to add it as standard.

EldhaMUD Game Developments
The_Fury: Lead Developer, Head Coder
http://fury.eldhamud2.org
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Posted by Mirrodan   USA  (28 posts)  [Biography] bio
Date Thu 21 Oct 2004 07:23 AM (UTC)  quote  ]
Message
I'd have to agree with everyone else that it'd be a great thing to add with out a shadow of a doubt. I added it myself because of the very reasons Zeno mentioned.



Admin and Head Coder
For Techno-Magicka
techno-magicka.dreasphere.org 4000
AIM: tchnmgck
MSN: newell_everett@hotmail.com
YAHOO: everettnewell
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Posted by Nick Cash   USA  (626 posts)  [Biography] bio
Date Wed 20 Oct 2004 09:17 PM (UTC)  quote  ]
Message
I also agree its a good idea. By all means add it if you have time :)

~Nick Cash
http://www.nick-cash.com
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