Interesting. Thank you, truly.
This is what happend:
Mon Dec 20 23:26:24 2004 :: Loading Morphs
Mon Dec 20 23:26:24 2004 :: Done.
Mon Dec 20 23:26:24 2004 :: Initializing socket
Mon Dec 20 23:26:24 2004 :: (Name Not Set) ready at address bb7.bet
Mon Dec 20 23:27:08 2004 :: Sock.sinaddr: 68.255.250.237, port 359
Mon Dec 20 23:27:10 2004 :: Preloading player data for: Valens (7K)
Mon Dec 20 23:27:12 2004 :: Loading player data for: Valens (7K)
Mon Dec 20 23:27:12 2004 :: Valens (68.255.250.237) has connected.
Mon Dec 20 23:27:49 2004 :: Log Valens: sset
Mon Dec 20 23:28:41 2004 :: Log Valens: sset fatigue flag delete
Mon Dec 20 23:28:43 2004 :: Log Valens: sset fatigue flag deleted
Mon Dec 20 23:28:48 2004 :: Log Valens: sset save skill table
Mon Dec 20 23:28:48 2004 :: [*****] BUG: here above arg2, skill
Mon Dec 20 23:28:48 2004 :: [*****] BUG: in skills.c
Mon Dec 20 23:28:48 2004 :: [*****] BUG: hmmm!
Mon Dec 20 23:28:48 2004 :: [*****] BUG: skill_table 2
Mon Dec 20 23:28:48 2004 :: [*****] BUG: skill_table 3
Program received signal SIGSEGV, Segmentation fault.
0x08184d66 in save_skill_table () at tables.c:1960
1960 if ( SPELL_FLAG(get_skilltype(sn), SF_DELETED))
(gdb) bt
#0 0x08184d66 in save_skill_table () at tables.c:1960
#1 0x081657e5 in do_sset (ch=0x8406250, argument=0xbffff370 "table") at skills.c:815
#2 0x08107111 in interpret (ch=0x8406250, argument=0xbffff365 "save skill table") at interp.c:577
#3 0x080c7164 in game_loop () at comm.c:651
#4 0x080c671e in main (argc=2, argv=0xbffffc94) at comm.c:308
#5 0x4003f177 in __libc_start_main (main=0x80c630c <main>, argc=2, ubp_av=0xbffffc94, init=0x80490dc <_init>,
fini=0x8196970 <_fini>, rtld_fini=0x4000e184 <_dl_fini>, stack_end=0xbffffc8c) at ../sysdeps/generic/libc-start.c:129
(gdb) fame 0
Undefined command: "fame". Try "help".
(gdb) frame 0
#0 0x08184d66 in save_skill_table () at tables.c:1960
1960 if ( SPELL_FLAG(get_skilltype(sn), SF_DELETED))
(gdb) frame 1
#1 0x081657e5 in do_sset (ch=0x8406250, argument=0xbffff370 "table") at skills.c:815
815 save_skill_table();
(gdb) frame 2
#2 0x08107111 in interpret (ch=0x8406250, argument=0xbffff365 "save skill table") at interp.c:577
577 (*cmd->do_fun) ( ch, argument );
(gdb) frame 3
#3 0x080c7164 in game_loop () at comm.c:651
651 interpret( d->character, cmdline );
(gdb) frame 4
#4 0x080c671e in main (argc=2, argv=0xbffffc94) at comm.c:308
308 game_loop( );
(gdb) frame 5
#5 0x4003f177 in __libc_start_main (main=0x80c630c <main>, argc=2, ubp_av=0xbffffc94, init=0x80490dc <_init>,
fini=0x8196970 <_fini>, rtld_fini=0x4000e184 <_dl_fini>, stack_end=0xbffffc8c) at ../sysdeps/generic/libc-start.c:129
129 ../sysdeps/generic/libc-start.c: No such file or directory.
in ../sysdeps/generic/libc-start.c
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