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Subject review (reverse sequence)

Posted by Samson   USA  (683 posts)  [Biography] bio
Date Thu 12 Apr 2007 03:17 AM (UTC)  quote  ]
Message
There is no Smaug 1.4b. Not unless it's a modified version of Smaug 1.4a someone uploaded somewhere.

Area saving and loading works just fine in FUSS so I'm not sure where any of us can go from here. Vague "it doesn't work" posts really don't help anyone.

SmaugMuds.org: http://www.smaugmuds.org - The Smaug MUDs Community Center

"The past was erased, the erasure was forgotten, the lie became truth." -- George Orwell, 1984
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Posted by Zeno   USA  (2,867 posts)  [Biography] bio   Moderator
Date Wed 11 Apr 2007 09:22 PM (UTC)  quote  ]
Message
I thought you said you were using FUSS?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Archel   (29 posts)  [Biography] bio
Date Wed 11 Apr 2007 08:42 PM (UTC)  quote  ]
Message
Well, I swapped from Smaug 1.4b to 1.4a and the area creating and saving thereof works now.
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Posted by Zeno   USA  (2,867 posts)  [Biography] bio   Moderator
Date Wed 11 Apr 2007 06:23 PM (UTC)  quote  ]
Message
Like I said originally, can you show us exactly what you are typing?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Archel   (29 posts)  [Biography] bio
Date Wed 11 Apr 2007 05:40 PM (UTC)  quote  ]

Amended on Wed 11 Apr 2007 06:16 PM (UTC) by Archel

Message
Yes, the file is, but when I tried the previous suggestion, it gave me an "Area Not Found."
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Posted by Zeno   USA  (2,867 posts)  [Biography] bio   Moderator
Date Wed 11 Apr 2007 04:42 PM (UTC)  quote  ]
Message
Is the file there?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Archel   (29 posts)  [Biography] bio
Date Wed 11 Apr 2007 03:05 PM (UTC)  quote  ]
Message
I will try, but the problem I was having, is that I saved the proto area, and when the mud shut itself down, and I brought it back up, loada did not find the area.
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Posted by Conner   USA  (381 posts)  [Biography] bio
Date Tue 10 Apr 2007 04:33 PM (UTC)  quote  ]
Message
If these are prototype areas (presumably they are since you said you're using savearea rather than foldarea), after you reboot the mud you need to use the loadarea command to make them be "there" again.

-=Conner=-
--
Come test your mettle in the Land of Legends at telnet://tcdbbs.zapto.org:4000
or, for a little family oriented medieval fun, come join us at The Castle's Dungeon BBS at telnet://tcdbbs.zapto.org
or, if you just want information about either, check our web page at http://tcdbbs.zapto.org
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Posted by Archel   (29 posts)  [Biography] bio
Date Tue 10 Apr 2007 02:28 PM (UTC)  quote  ]
Message
Ok, well, it isn't working once again. I got the areas to build just fine. So now when I savearea it saves. But when I reboot the mud server, it is not there.
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Posted by Archel   (29 posts)  [Biography] bio
Date Sun 08 Apr 2007 09:47 PM (UTC)  quote  ]
Message
Heh, I feel realllllly stupid at the moment. I am using FUSS, however I was completely forgetting the little prototype flag. All good now though. If I should encounter further issues with it then I will be back.
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Posted by Zeno   USA  (2,867 posts)  [Biography] bio   Moderator
Date Sun 08 Apr 2007 09:37 PM (UTC)  quote  ]
Message
Are you using FUSS? If not, I suggest you should.

Can you show us exactly what you are typing?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Archel   (29 posts)  [Biography] bio
Date Sun 08 Apr 2007 09:34 PM (UTC)  quote  ]
Message
When I attempt to create an area and assign vnums, it does that and makes the area name the name of the player I assign it to. Thats fine. However, when we savearea, the area does not save and does not show on the areas/zones lists. I am using empty vnums. Any suggestions? I am running a windows box.
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