Yeah.. Thats what i thought, but I was hopeful. I have a couple dozen aliases and triggers for a MUD I wanna take from one client to the other. I just wanted to see if there was an easy way before I go through and edit the world file.. or just have em both open and copy/paste. (I've yet to decide which of those would be easier. hah.)
As Shaun says, they are very different in the ways you do things. However you can edit the "world" file (ie. xxxx.MCL) in any text editor (or rename it with a .txt extension). At least you can then see each trigger, alias, etc.
Considering that these are two completely different clients with different settings, probably no way to do this in a satisfying manor. Pretty much the only things that you could grab that would be useful would be the default font and ANSI colours.
With the two clients being so different, many settings from either client just wouldn't translate to the other well all. Anything extremely basic for aliases/triggers might be translatable, but the minute you have something as simple as a '#IF' in zMUD, or any script calls from MUSHclient, there isn't much of any way to make the translation simple.
It is much easier to fight for one's ideals than to live up to them.
Is there any way to export settings from Mushclient in a way that would make them importable (is that a word?) by older versions of Zmud? Or, at the very least, easier to go through by hand and make readable by Zmud.
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