That describes how you can get a copy of SMAUG up fairly easily, there is a precompiled version for Windows, and you need another download with all the area files.
Then just fire it up and connect to "localhost" with the appropriate port (the messages when you start will tell you, perhaps 4000) and you are ready to test your aliases etc.
Amended on Sat 05 Apr 2008 05:39 AM (UTC) by StuDraKi
Message
Some muds provide a "home mud" version, which you can download and install. After creating my own dummy start room I caould use it. The scripts are working but I'm not using aliases to start scripts, but soul commands of the home mud and trigger the response from the mud. Timers and mud events are also used for scripting...
I was just trying to have it so one world would be specifically dedicated to scripts that aren't related to any MUDs. Because of it, I don't really wanna log into a MUD where people will think I'm there to play, and then appear to be doing nothing but idling. The problem is, I don't know how to do it without connecting to a MUD.
I was wondering if it would be possible to have a blank world just for the sake of using MUSHclient's scripting compiler? I have a lot of things that would be really helpful, and I don't want to use a real world, because they all have so many of their own aliases.
The problem arises when I can't connect to an open world. Would anyone be able to help me?
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