Plamzi said:
I really don't see a reason why MUSHClient can't make another strong entry in the GUI app department, although it would have to pick and choose carefully what GUI elements to support.
That's very kind of you, perhaps I should try a simplified version.
Meanwhile, I tried MUDMaster, to see what you have done, and I certainly got it to work. However if I may make a few constructive suggestions, perhaps you would get a higher user rating ...
- The default font is proportionally spaced, which makes things like who lists, scores, etc. look weird because they are usually designed for fixed-space fonts. Maybe default to Courier or Monaco or something?
- To increase the appeal on iPads, make it a proper iPad app, which would make better use of screen real-estate. As it is, I just hit the x2 button, which just doubles the size of everything.
- On the iPad at least, maybe an option to keep the keyboard onscreen? Since MUDs are by nature a text game, I found I had to keep hitting the keypad icon every time I wanted to do something.
- The instructions on the iTunes store mention hitting "?" on the home screen to configure. However under the new iPad/iPhone OS, things multi-task. What this means is that you never get back to the home screen. So I couldn't find a way of getting to it (eg. to go to another MUD, or to configure it). Even leaving the app, and starting another, and going back to it, didn't work. I was still just in the middle of my game. Even quitting the game didn't help.
Still, you have shown it can be done! That's great to see. Maybe people can start playing MUDs on the train on the way to work. |