Sorry, you've taken me out of my area of expertise here. Maybe you can simulate mouse clicks with AutoIt or something similar. For that to be much use you would have to know what is on the screen.
You would also have to hope that the administrators of the game don't detect a single IP address trying thousands of stat rolls. Maybe they do, maybe they don't.
Amended on Fri 27 May 2011 05:12 AM (UTC) by Solum
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You may be right, Fiendish. I really just goggled scripting for stat rollers and this site came up. I know visual basic is a language that can interact with the browser (thus could be used to create a stat rolling script for a browser game by reading info on the screen and clicking re-roll or keep depending). There may be a more efficient way, too.
But I was not under the impression all visual basic information found here would be exclusive to Mush client. I'll have a look at your suggestion, and appreciate the input.
Edit: Also, since I figure you guys are familiar with code (and I won't ask how), would I be able to accomplish more towards this goal using a javascript, or c-code? Like is there a way to make my browser click and enter things without the mouse actually clicking anything? I'm only looking for a simple yes or no here.
Quote: how many of these scripts are made to run from the user end of a browser window
Uh...Probably none of them. This is a forum for users of MUSHclient, not users of Firefox. You might look into a program called AutoIt. I fail to see how MUSHclient is relevant to this scenario.
Hmm. That's a very broad resource Nick. Appreciate it. Albeit I'm wondering how many of these scripts are made to run from the user end of a browser window and not the server side.
Game I'm playing runs inside a browser window if anyone checked the place out, and to roll stats you must 'click' a button. So I don't know if I'd be scripting mouse clicks, how to make them read the info on my browser window, and settle when it processes it. There's a lot to learn. I'll try and find relevant examples for myself. But if a few people could throw together some examples, even if very brief, and some explanations I'd appreciate it.
I'm not exactly sure which language to use or start learning, but my gut feeling was that visual basic might be a good one.
I'm looking to make a script that re-rolls stats for me and does not accept them until they are 'high' enough. This basically means (pending on my class) I want it to roll up eighteens and 19's where applicable (19's can only be achieved through certain racial and class bonuses.)
I know I'm being very vague, but for anyone who would be kind enough to teach/point me in the right direction, here is the game: www.hiddenworld.com
The process of creating a character is incredibly simple. Doesn't even require an email. You can get to the stat rolling page to check things out in like 2 seconds. XD
Anyway, I'd appreciate any help and advice. I'm looking to learn this stuff. If anyone does create a script to suit my purposes, I hope they wouldn't mind explaining the lines of code to me in a nut shell. I have limited experience with c-code, and tend to be able to grasp things quickly.
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