to me, the regular white looked like a grey. so i changed that to more of a white but less than the bright white.
i thought the red was too muddy, the yellow was basically a brown, and i lightened up the green a bit. the only prob i have is there isnt much diff between yellow and bright yellow, but yellow is kind of a bright color anyway...i tweak with the colors a lot now so if i get something i really like i will e-mail that set to you.
i have another question about colors though, on the mud i place there is a "map" so to speak, maybe you have had experience with that, just ansi characters put together to look like a map, anyway, on the map another player shows as "P" and a mob shows as "M". when i use zmud, the M and P are blinking, but in mushclient it doesn't seem to register the blinking ansi? can i enable that somehow?
also, just out of curiosity, i am wondering Nick which font, font size, and resolution do you use? |