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europe language addition

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Posted by Ronald   (47 posts)  [Biography] bio
Date Wed 05 Jun 2002 04:25 PM (UTC)  quote  ]
Message
how do we add the language support?i couldnt figure it out.i guess it must be somewhere in gameedit.anyone help?
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Posted by Kalahn   United Kingdom  (138 posts)  [Biography] bio   Moderator
Date Reply #1 on Mon 10 Jun 2002 06:48 PM (UTC)  quote  ]
Message
The language support just allows european characters... it is on by default. For example you can now use the £ symbol in says.

- Kal

Kalahn
Developer of the Dawn of Time codebase
http://www.dawnoftime.org/
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Posted by Ronald   (47 posts)  [Biography] bio
Date Reply #2 on Thu 13 Jun 2002 05:34 PM (UTC)  quote  ]
Message
emm.so can the turkish chars be written in says?generally if i remove in comm.c the isascii and isprint words it sees(at least this worked in rom) the turkish chars.just if two of these arent in the beginning of the sentence.and in a mud running your code , i dont remember which could read the turkish chars.can anyone help pls?bye the way u said that it can read special chars.does it do it by itself or should i turn on something from gameedit menu?thx for help
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