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| Posted by |
Ronald
(47 posts) bio
|
| Date |
Wed 05 Jun 2002 04:25 PM (UTC) [ quote
] |
| Message |
| how do we add the language support?i couldnt figure it out.i guess it must be somewhere in gameedit.anyone help? | top |
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| Posted by |
Kalahn
United Kingdom (138 posts) bio
Moderator |
| Date |
Reply #1 on Mon 10 Jun 2002 06:48 PM (UTC) [ quote
] |
| Message |
The language support just allows european characters... it is on by default. For example you can now use the £ symbol in says.
- Kal |
Kalahn
Developer of the Dawn of Time codebase
http://www.dawnoftime.org/ | top |
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| Posted by |
Ronald
(47 posts) bio
|
| Date |
Reply #2 on Thu 13 Jun 2002 05:34 PM (UTC) [ quote
] |
| Message |
| emm.so can the turkish chars be written in says?generally if i remove in comm.c the isascii and isprint words it sees(at least this worked in rom) the turkish chars.just if two of these arent in the beginning of the sentence.and in a mud running your code , i dont remember which could read the turkish chars.can anyone help pls?bye the way u said that it can read special chars.does it do it by itself or should i turn on something from gameedit menu?thx for help | top |
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