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➜ SMAUG
➜ SMAUG coding
➜ Looking for information for ingame ways to do building and debugging
Looking for information for ingame ways to do building and debugging
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Posted by
| Dorian
(2 posts) Bio
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Date
| Sun 30 Mar 2003 07:54 AM (UTC) |
Message
| Hello, some of my friends and I are working on creating a mush. we are using the SMAUG server. we are trying to find the command that will allow us to build and fix rooms on the SMAUG server. Any help would be greatly appreated. I have looked through this site, and the commands are for pernMUSH, if memory serves me correctly.
Dorian | Top |
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Posted by
| Nick Cash
USA (626 posts) Bio
|
Date
| Reply #1 on Sun 30 Mar 2003 06:53 PM (UTC) |
Message
| If you are talking about online building, like area building then I can help you out.
Goto - used to make the room.. ex: goto 9400
Redit - used to set various things, such as the room description, name, flags, etc..
Mset - used to set mob values
Oset - used to set object values
Ocreate - used to create an object..ex: ocreate 9400 A cloak
Mcreate - used to make a mob..ex: mcreate 9400 A guard
Of course there are a few more, but those are the basic ones. I run SWR so it might be a bit differet, but I'm sure you would be able to look at help build. |
~Nick Cash
http://www.nick-cash.com | Top |
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Posted by
| Zhamel
USA (67 posts) Bio
|
Date
| Reply #2 on Tue 01 Apr 2003 04:23 AM (UTC) |
Message
| Try out this site. It has alot of info on building with the SMAUG code base. Hope it helps.
Site: http://webhome.idirect.com/~helspawn/smaug.html | Top |
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Posted by
| Dorian
(2 posts) Bio
|
Date
| Reply #3 on Tue 01 Apr 2003 06:58 AM (UTC) |
Message
| Thanks for all of your help. The only problem that I have run into is that my vnums start at 1,000,000 and go up. the Vnums are there, I am getting
bexit N 2000002
Build: Dorian: (redit) bexit N 2000002
Invalid room number.
Build: Dorian: (redit) redit exit 2 2000005
Build: Dorian: redit exit 2 2000005
Invalid room number.
The Vnum exsists, I am trying to remake the exit.
Thanks for all of your help, and that site was posted, that is what I was looking for, and thanks to the first person to post, your help was greatly appreated
Thanks
Dorian | Top |
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Posted by
| Meerclar
USA (733 posts) Bio
|
Date
| Reply #4 on Wed 02 Apr 2003 12:27 AM (UTC) |
Message
| In order to flag an exit to another room, the other room MUST exist unless you are using the DIG command to link rooms as you create them. Just something most ppl wouldn't think to point out. |
Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org | Top |
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Posted by
| Nick Cash
USA (626 posts) Bio
|
Date
| Reply #5 on Mon 07 Apr 2003 03:14 AM (UTC) |
Message
| Did you assign yourself a vnum range? If you didn't then that is surely the problem, other wise I have no clue... |
~Nick Cash
http://www.nick-cash.com | Top |
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