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➜ SMAUG
➜ Running the server
➜ bank/vault
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Posted by
| Darisan
(57 posts) Bio
|
Date
| Mon 14 Apr 2003 09:12 PM (UTC) |
Message
| hey, is there away I could make a place to store items even when the mud is restarted. So nothing disappears. and also, is there a bank, or a way to make a bank? | Top |
|
Posted by
| Darisan
(57 posts) Bio
|
Date
| Reply #1 on Mon 14 Apr 2003 09:16 PM (UTC) |
Message
| I'm running smaug 1.4a on Windows 2000... | Top |
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Posted by
| Darisan
(57 posts) Bio
|
Date
| Reply #2 on Mon 14 Apr 2003 10:49 PM (UTC) |
Message
| could someone -please- help me? Is there like a flag I could set so items wouldn't go away when server rebooted, or someway to make a room and its items -permanent-? Please help? | Top |
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Posted by
| Zhamel
USA (67 posts) Bio
|
Date
| Reply #3 on Tue 15 Apr 2003 02:04 AM (UTC) |
Message
| To store items on the mud would be called a donation room. There are two in DarkHaven near the healer. Not sure if they are active in a stock SMAUG. There is also clan storerooms, like clan only donation rooms.
Banks. SAMUG doesn't come stock with a bank and you'll need to find a snippet and install it. There are several out there, Samsom at Alsherok.net/afkmud has the basic one, Xerves at Rafermand.net hosts a really nice one with accounts. | Top |
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Posted by
| Darisan
(57 posts) Bio
|
Date
| Reply #5 on Tue 15 Apr 2003 04:54 PM (UTC) |
Message
| oh one problem, it sends this stuff in .c and .h ect... source :(
I am running Windows 2000 and I didn't download the source, I downloaded the binaries and help files... What should I do? | Top |
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Posted by
| Zhamel
USA (67 posts) Bio
|
Date
| Reply #6 on Wed 16 Apr 2003 01:34 AM (UTC) |
Message
| Then there is not a whole lot you can do. I don't believe the donation rooms are working right in stock.
You really should get the source for windoze and Cygwin to compile it. It's not that hard to do really. Then you would be able to add new stuff as you wished. | Top |
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Posted by
| Darisan
(57 posts) Bio
|
Date
| Reply #7 on Thu 17 Apr 2003 06:41 AM (UTC) |
Message
| where, and what specificly? and how to compile? With like Bloodshed c++, or a command line compiler? how? | Top |
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Posted by
| Darisan
(57 posts) Bio
|
Date
| Reply #8 on Thu 17 Apr 2003 06:45 AM (UTC) |
Message
| oh, and how do I open a clan storeroom? | Top |
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Posted by
| Zhamel
USA (67 posts) Bio
|
Date
| Reply #9 on Fri 18 Apr 2003 09:04 PM (UTC) |
Message
| I made a walkthrough type thing on how to install cygwin here: http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=1660 Just make you you get the binutils, gcc, make and crypt packages. Anything else is optional.
To open a clan storeroom you need to create a clan (help makeclan), and make a file called <clanname>.cla.vault, this will store the items in the storeroom. Then add the clanstoreroom flag to the room you want it to be. | Top |
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Posted by
| Darisan
(57 posts) Bio
|
Date
| Reply #10 on Sat 17 May 2003 11:39 PM (UTC) |
Message
| Where do I make the clan.cla.vault file, in which directory/subdirectory? and thanks! thanks alot!!! | Top |
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Posted by
| Kain
USA (43 posts) Bio
|
Date
| Reply #11 on Mon 19 May 2003 01:47 PM (UTC) |
Message
| I haven't seen the code, but you should have a "clans" subdirectory | Top |
|
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