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Can someone help me with this?

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Posted by Toy   (206 posts)  [Biography] bio
Date Fri 27 Aug 2004 11:06 PM (UTC)  quote  ]
Message
I'm just looking over some of the stock smaug spells and I ran into a question:

ch_ret spell_fireball( int sn, int level, CHAR_DATA *ch, void *vo )
{
    CHAR_DATA *victim = (CHAR_DATA *) vo;
    static const sh_int dam_each[] =
    {
	  0,
	  0,   0,   0,   0,   0,	  0,   0,   0,   0,   0,
	  0,   0,   0,   0,  30,	 35,  40,  45,  50,  55,
	 60,  65,  70,  75,  80,	 82,  84,  86,  88,  90,
	 92,  94,  96,  98, 100,	102, 104, 106, 108, 110,
    112, 114, 116, 118, 120,    122, 124, 126, 128, 130,
    132, 134, 136, 138, 140,    142, 144, 146, 148, 150,
    152, 154, 156, 158, 160,    162, 164, 166, 168, 170
    };
    int dam;

    level	= UMIN(level, sizeof(dam_each)/sizeof(dam_each[0]) - 1);
    level	= UMAX(0, level);
    dam		= number_range( dam_each[level] / 2, dam_each[level] * 2 );
    if ( saves_spell_staff( level, victim ) )
	dam /= 2;
    return damage( ch, victim, dam, sn );
}


What are the static constants for the dam_each based on? Levels or just random numbers are picked.

Toy

It's always good to know how far you are willing to go to be the best...

Karl Mancine
aka
Toy the Dark Puppet
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Posted by Greven   Canada  (835 posts)  [Biography] bio
Date Reply #1 on Sat 28 Aug 2004 06:17 AM (UTC)  quote  ]
Message
As far as I know, its just random numbers, it seems kinda wasteful to m.

Nobody ever expects the spanish inquisition!

darkwarriors.net:4848
http://darkwarriors.net
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Posted by Toy   (206 posts)  [Biography] bio
Date Reply #2 on Sat 28 Aug 2004 01:44 PM (UTC)  quote  ]
Message
That's what I thought. Thanks. :)

-Toy

It's always good to know how far you are willing to go to be the best...

Karl Mancine
aka
Toy the Dark Puppet
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Posted by Toy   (206 posts)  [Biography] bio
Date Reply #3 on Sun 29 Aug 2004 05:27 AM (UTC)  quote  ]
Message
*laughs* bet you can't tell that'd I've basically tough myself how to code by this question.. :p

dam = dice( level, 6 );

Ok, for this, it means the dice rolled is the character's level rolled by 6-sided die? I'm getting a bit confused with the stock coded spells and the way the stock help files are written.

Toy

PS- I got accepted into a technical institute for Software and Application Programmin! Finally will learn how to code right. :)

It's always good to know how far you are willing to go to be the best...

Karl Mancine
aka
Toy the Dark Puppet
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Posted by Meerclar   USA  (600 posts)  [Biography] bio
Date Reply #4 on Mon 30 Aug 2004 06:02 AM (UTC)  quote  ]
Message
Yes, dice(level,6) is saying "roll 6 sided dice equal to casters level". As for the fireball spell, I've always hated stuff like that because it's seriously over complicated.

Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org
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