I made sure to update the .exe. Didn't notice that, but the problem still exists. I I did a bt like suggested:
Program received signal SIGSEGV, Segmentation fault.
0x004861df in get_char_room (ch=0xa229038, argument=0x239cb0 "someone") at handler.c:1864
1864 if ( can_see( ch, rch )
(gdb) bt
#0 0x004861df in get_char_room (ch=0xa229038, argument=0x239cb0 "someone") at handler.c:1864
#1 0x004b8865 in do_mpechoat (ch=0xa229038,
argument=0x23b97c "A burlap sack, some clothes, and a torch are given to you. Use")
at mud_comm.c:477
#2 0x0049b957 in interpret (ch=0xa229038,
argument=0x23b974 "Someone A burlap sack, some clothes, and a torch are given to you. Use")
at interp.c:681
#3 0x004bff12 in mprog_do_command (
cmnd=0x23c281 "mea $n A burlap sack, some clothes, and a torch are given to you. Use",
mob=0xa229038, actor=0xa2685b8, obj=0x0, vo=0x0, rndm=0x0, ignore=0 '\0',
ignore_ors=0 '\0') at mud_prog.c:2362
#4 0x004bfa81 in mprog_driver (
com_list=0xa118a90 "mpoload 123 1\n\rmpoload 367 1\n\rmpoload 113 1\n\rgive sack 0.$n\n\rgi
ve clothes 0.$n\n\rgive torch 0.$n\n\rmea $n A burlap sack, some clothes, and a torch are given
to you. Use\n\rmea $n these items to help you o"..., mob=0xa229038, actor=0xa2685b8,
obj=0x0, vo=0x0, single_step=0 '\0') at mud_prog.c:2059
#5 0x004c02f7 in mprog_wordlist_check (
arg=0xa268f10 "A Great One has entered the game.\n\r", mob=0xa229038, actor=0xa2685b8,
obj=0x0, vo=0x0, type=0) at mud_prog.c:2471
#6 0x005036ef in aggr_update () at update.c:2104
#7 0x005042ff in update_handler () at update.c:2508
#8 0x0045cfb1 in game_loop () at comm.c:640
#9 0x0045c726 in main (argc=1, argv=0xa052020) at comm.c:291
(gdb)
I'm currently looking at everything from the backtrace right now to see if I can find the issue. Anyone notice anything?
Toy |