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 Entire forum ➜ MUSHclient ➜ General ➜ Unable to invoke script subroutine "" when saving world

Unable to invoke script subroutine "" when saving world

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Posted by Feantur   (70 posts)  Bio
Date Thu 23 Dec 2004 08:26 AM (UTC)
Message
"Unable to invoke script subroutine "" when saving world"

Got this message when saving my world details. Any ideas where I could look to solve the problem? Or is this something that's not in the user scripts?
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Posted by Scypio   Poland  (50 posts)  Bio
Date Reply #1 on Thu 23 Dec 2004 02:28 PM (UTC)
Message
Maybe you have an alias/trigger that is sending to script and the script name is "" - at least that's the case that I got this error msg.
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Posted by Flannel   USA  (1,230 posts)  Bio
Date Reply #2 on Thu 23 Dec 2004 06:34 PM (UTC)

Amended on Thu 23 Dec 2004 06:38 PM (UTC) by Flannel

Message
It wouldnt be 'send to script', since that uses the script file in the send box.

What did you recently change?

Oh. Perhaps its triggering on world.save?
Yeah. Looks like its yelling at you because you don't have anything for your save script?
I guess. Game > Config > Scripts.
Then the save callback. Did you recently have one and then deleted it? Or have you recently put it in?

Looks like a bug, although I can't reproduce it.

~Flannel

Messiah of Rose
Eternity's Trials.

Clones are people two.
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Posted by Nick Gammon   Australia  (23,133 posts)  Bio   Forum Administrator
Date Reply #3 on Thu 23 Dec 2004 07:51 PM (UTC)
Message
Yes, it's a bug. Thanks for reporting that. When I add new things like that I usually copy something similar (like the "world open" stuff) however I missed one place that zeroes out the despatch ID if the subroutine isn't used.

This will be fixed in version 3.61.

You could fix it for now by putting in a dummy "on world save" subroutine in your script file, and make it do nothing.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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