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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Creating a Vehicle in SWR

Creating a Vehicle in SWR

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Posted by Kronos   USA  (35 posts)  Bio
Date Fri 24 Dec 2004 06:28 PM (UTC)
Message
Howdy,

I don't recall how to go about building a land vehicle in SWR.. i'm using SWRFUSS although the commands should still be the same, does anyone know the process to building a vehicle? Any help would be greatly appreciated!

Thanks,
Kronos
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Posted by Nick Cash   USA  (626 posts)  Bio
Date Reply #1 on Fri 24 Dec 2004 07:06 PM (UTC)
Message
From what I remember, it is just like building a spacecraft, but you must set the class to something above platform, meaning that any of these is considered a vehicle:

cloud car, ocean ship, land speeder, wheeled, land crawler, walker

They are defined in mud.h, so you can add/change them to whatever you want really. This is the whole list:

typedef enum {FIGHTER_SHIP, MIDSIZE_SHIP, CAPITAL_SHIP, SHIP_PLATFORM, CLOUD_CAR, OCEAN_SHIP, LAND_SPEEDER, WHEELED, LAND_CRAWLER, WALKER } ship_classes;

To set it, you use setship class <value>, where value is somewhere between 0 and 9.

~Nick Cash
http://www.nick-cash.com
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Posted by Kronos   USA  (35 posts)  Bio
Date Reply #2 on Fri 24 Dec 2004 07:16 PM (UTC)
Message
Ah.. it's all coming back now.. heh.. thanks!

-Kronos
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