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Having problems with a custom SMAUG base
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| Posted by |
SsDko
(2 posts) bio
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| Date |
Wed 19 Jan 2005 07:03 PM (UTC) [ quote
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| Message |
Hi. Im a bit new to linux so im having trouble with compiling a smaug base that I downloaded. Im using ubuntu linux and when I use the make file to compile I get a whole slew of warrnings and errors that finnaly make the compiler (GCC of course) bail out. These are the last few errors and what not as they are all very simmilar and hopefully can be fixed esialy. Thanks for any help in advance
mud.h:6997:987: warning: null character(s) ignored
mud.h:6997: error: stray '\2' in program
mud.h:6997:992: warning: null character(s) ignored
mud.h:6997: error: stray '\4' in program
mud.h:6997:994: warning: null character(s) ignored
mud.h:6997: error: syntax error at '@' token
mud.h:6997: error: stray '`' in program
mud.h:6997: error: stray '\32' in program
mud.h:6997: error: syntax error at '@' token
mud.h:6997:1003: warning: null character(s) ignored
mud.h:6997: error: stray '\2' in program
mud.h:6997:1012: warning: null character(s) ignored
mud.h:6997: error: stray '\2' in program
mud.h:6997:1032: warning: null character(s) ignored
mud.h:6997: error: stray '\310' in program
mud.h:6997: error: stray '\37' in program
mud.h:6997: error: syntax error at '@' token
mud.h:6997:1039: warning: null character(s) ignored
mud.h:6997: confused by earlier errors, bailing out
make[1]: *** [act_comm.o] Error 1
make[1]: Leaving directory `/mnt/windows/My Documents/C++ programs/dbsc2.5/src'
make: *** [all] Error 2
root@roc-24-169-212-6:/mnt/windows/My Documents/C++ programs/dbsc2.5/src #
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| Posted by |
David Haley
USA (3,881 posts) bio
Moderator |
| Date |
Reply #1 on Wed 19 Jan 2005 08:19 PM (UTC) [ quote
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| Message |
| Could you show the relevant lines from your source code? |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | top |
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| Posted by |
SsDko
(2 posts) bio
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| Date |
Reply #2 on Wed 19 Jan 2005 08:32 PM (UTC) [ quote
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| Message |
| I would but the code doesn't seam to go past line 6713. O_o | top |
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| Posted by |
Zeno
USA (2,868 posts) bio
Moderator |
| Date |
Reply #3 on Wed 19 Jan 2005 09:36 PM (UTC) [ quote
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| Message |
| It should. Are you sure you're looking in the right file? mud.h |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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| Posted by |
David Haley
USA (3,881 posts) bio
Moderator |
| Date |
Reply #4 on Wed 19 Jan 2005 10:42 PM (UTC) [ quote
] |
| Message |
| If it doesn't, then something is wrong with your distribution. Where did you get your download? |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | top |
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| Posted by |
Robert Powell
Australia (349 posts) bio
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| Date |
Reply #5 on Thu 20 Jan 2005 03:29 AM (UTC) [ quote
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| Message |
| Looks to me as if one line that was word wraped has been made into 2 lines, i have had this trouble with code written or saved in some windos programs and then used in linux, 1 line has become 2 lines and then you have 1billion errors. |
EldhaMUD Game Developments
The_Fury: Lead Developer, Head Coder
http://fury.eldhamud2.org
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| Posted by |
Zeno
USA (2,868 posts) bio
Moderator |
| Date |
Reply #6 on Thu 20 Jan 2005 03:53 PM (UTC) [ quote
] |
| Message |
He most likely got the download from:
http://sourceforge.net/projects/dbsaga/
It is the recently released Dragonball Saga codebase. The codebase compiles fine, but apparently he changed something, or the version of linux he is using does not fully support the code. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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