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➜ MUSHclient
➜ General
➜ Trigger calling script to send multiple things
Trigger calling script to send multiple things
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Posted by
| Jcet
USA (25 posts) Bio
|
Date
| Sat 10 Nov 2001 07:12 PM (UTC) |
Message
| I cant get a trigger to work...... or atleast send it multiple times
trigger:
"( *) * is here."
script:
sub OnIG (Triggername, triggerline, arrWildCards)
Dim Sense
world.SetVariable "itemget", sense (Ubound (sense))
world.send "get " + world.getvariable ("itemget")
End Sub
i need the trigger to send the line depending on the number in the first wildcard... IE
(28) a Scouter is here.
i need it to split the first wild card(28) and send the like 28 times
if u cant understand what im sayin(I hardly do) then ill try to make it easier to understand.
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-Jcet
See no good, hear no good, be no good, kill all good! | Top |
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Posted by
| Nick Gammon
Australia (23,133 posts) Bio
Forum Administrator |
Date
| Reply #1 on Sun 11 Nov 2001 03:45 AM (UTC) |
Message
| First question, does the trigger fire at all? You can tell this by getting it to colour the trigger line, and if it turns a different colour (say, red), then you know it fired.
If not, you might need to get rid of that space after the first bracket. ie. make it:
(*) * is here.
As for the script, I would do it a bit differently, like this:
sub OnIG (Triggername, triggerline, arrWildCards)
Dim i
For i = 1 to arrWildCards (1)
World.Send "get " & arrWildCards (2)
next
End Sub
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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Posted by
| Jcet
USA (25 posts) Bio
|
Date
| Reply #2 on Sun 11 Nov 2001 07:30 AM (UTC) |
Message
| No you see, i need to combine those, the trigger works by itself
but i need it to multiply by how many is there, but it also needs to split it
ie
( 3) Android Eightteen's Pearl Necklace is here.
it wont match on to the whole name, you have to get get eighteen, or necklace
i need it too split it, AND multiply it
and the space thats there, ya ur right i should take it out cos thats where the second digit goes if there is one |
-Jcet
See no good, hear no good, be no good, kill all good! | Top |
|
Posted by
| Jcet
USA (25 posts) Bio
|
Date
| Reply #3 on Sun 11 Nov 2001 07:46 AM (UTC) |
Message
| sub OnIG (Triggername, triggerline, arrWildCards)
Dim Sense
Sense = split (arrWildCards (2))
world.SetVariable "itemget", Sense (ubound (Sense))
Dim i
For i = 1 to arrWildCards (1)
World.Send "get " + world.getvariable ("itemget")
next
End Sub
turns out thats how u do what i just asked, toyed with it and got it to work 5 mins after i just posted ;) |
-Jcet
See no good, hear no good, be no good, kill all good! | Top |
|
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