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➜ MUSHclient
➜ General
➜ timer questions
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Posted by
| Tsunami
USA (204 posts) Bio
|
Date
| Tue 07 Feb 2006 07:10 PM (UTC) |
Message
| I have some questions on timers. Specifically I want to use a timer to execute a script function five seconds after some event. As far as I know world.DoAfterSpecial could potentially create thousands of one shot timers (I'll be doing this a lot) so I wanted to use a timer. However, as far as I can tell a timer simply fires every 5 seconds after created, regardless of whether it is enabled or not. This leaves no guarentee that the timer will fire exactly 5 seconds after it is enabled. It could potentially fire at any time within those five seconds.
Is there anyway to ensure that it will fire only 5 seconds after being enabled? I tried using world.ResetTimer, but this did not seem to have any effect. | Top |
|
Posted by
| Essidus
(16 posts) Bio
|
Date
| Reply #1 on Tue 07 Feb 2006 07:51 PM (UTC) |
Message
| resettimer is your best bet. Make sure you use it after you've enabled the timer though, or else it won't reset properly. | Top |
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Posted by
| Tsunami
USA (204 posts) Bio
|
Date
| Reply #2 on Tue 07 Feb 2006 08:43 PM (UTC) |
Message
| Oh I see, I was reseting it before enabling it. I'll try that now, thanks a lot. | Top |
|
Posted by
| Nick Gammon
Australia (23,140 posts) Bio
Forum Administrator |
Date
| Reply #3 on Tue 07 Feb 2006 09:23 PM (UTC) |
Message
| I have amended the documentation for ResetTimer to make it clear they must be enabled first. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
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