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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Cure spells cause blindness in default install

Cure spells cause blindness in default install

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Posted by Influenza   (2 posts)  Bio
Date Wed 29 Mar 2006 11:18 AM (UTC)
Message
Using a default install of Version 1.4a for Windows. After a few weeks of running the server, we noticed random blindness fits affecting characters. After further examination, this was found to be caused as a side effect of curative spells. This did not happen in the beginning. Any ideas as to what is causing this?

Thanks
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #1 on Wed 29 Mar 2006 11:48 AM (UTC)
Message
No idea offhand. Your best bet is to use gdb to track it down. But when you say Windows, I don't know if you meant using Cygwin or not.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Influenza   (2 posts)  Bio
Date Reply #2 on Wed 29 Mar 2006 12:03 PM (UTC)
Message
SMAUG 1.4a ported to 32-bit windows.
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #3 on Wed 29 Mar 2006 12:11 PM (UTC)
Message
Ah well then I don't think you can use gdb. Try comparing your skills.dat file to stock skills.dat?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Robert Powell   Australia  (367 posts)  Bio
Date Reply #4 on Wed 29 Mar 2006 11:06 PM (UTC)
Message
This was an old old issue, and from memory had to do with saving skills.dat from within areaeditor, download another copy of skills.dat and all should be fine.

Just a guy having a bit of fun. Nothing more, nothing less, I do not need I WIN to feel validated.
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