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➜ SMAUG
➜ SMAUG coding
➜ Cure spells cause blindness in default install
Cure spells cause blindness in default install
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Posted by
| Influenza
(2 posts) Bio
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Date
| Wed 29 Mar 2006 11:18 AM (UTC) |
Message
| Using a default install of Version 1.4a for Windows. After a few weeks of running the server, we noticed random blindness fits affecting characters. After further examination, this was found to be caused as a side effect of curative spells. This did not happen in the beginning. Any ideas as to what is causing this?
Thanks
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Posted by
| Zeno
USA (2,871 posts) Bio
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Date
| Reply #1 on Wed 29 Mar 2006 11:48 AM (UTC) |
Message
| No idea offhand. Your best bet is to use gdb to track it down. But when you say Windows, I don't know if you meant using Cygwin or not. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | Top |
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Posted by
| Influenza
(2 posts) Bio
|
Date
| Reply #2 on Wed 29 Mar 2006 12:03 PM (UTC) |
Message
| SMAUG 1.4a ported to 32-bit windows. | Top |
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Posted by
| Zeno
USA (2,871 posts) Bio
|
Date
| Reply #3 on Wed 29 Mar 2006 12:11 PM (UTC) |
Message
| Ah well then I don't think you can use gdb. Try comparing your skills.dat file to stock skills.dat? |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | Top |
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Posted by
| Robert Powell
Australia (367 posts) Bio
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Date
| Reply #4 on Wed 29 Mar 2006 11:06 PM (UTC) |
Message
| This was an old old issue, and from memory had to do with saving skills.dat from within areaeditor, download another copy of skills.dat and all should be fine. |
Just a guy having a bit of fun. Nothing more, nothing less, I do not need I WIN to feel validated. | Top |
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