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| Posted by |
Rynok
USA (25 posts) bio
|
| Date |
Tue 25 Jul 2006 02:45 PM (UTC) [ quote
] Amended on Tue 25 Jul 2006 02:47 PM (UTC) by Rynok
|
| Message |
I was wondering if there was a way to color all the names in my table "EnemyList" red?
Currently the only thing I found was how to do it by specifying the name in the trigger itself, which isn't dynamic at all, so I was looking for a better approach.
Example:
Enemylist DataTable = {"Rynok","Toy","Iou","Turtle"}
Trigger: Rynok slashes Toy with a bladed Turtle.
(Red Text ^ ^ ^) | top |
|
| Posted by |
Nick Gammon
Australia (18,770 posts) bio
Forum Administrator |
| Date |
Reply #1 on Tue 25 Jul 2006 09:51 PM (UTC) [ quote
] Amended on Tue 25 Jul 2006 09:52 PM (UTC) by Nick Gammon
|
| Message |
Yes, there is. First, whenever you change the enemylist table, you need to convert that into a MUSHclient variable, with "|" between each one, like this:
EnemylistDataTable = {"Rynok","Toy","Iou","Turtle"}
SetVariable ("enemylist", table.concat (EnemylistDataTable , "|"))
The SetVariable line you would do when you add to the table (eg. in the alias that adds new enemies). This is a Lua example.
The variable now looks like this:
Rynok|Toy|Iou|Turtle
Now you simply make a trigger that pulls in that variable:
<triggers>
<trigger
custom_colour="7"
enabled="y"
expand_variables="y"
match="@!enemylist"
regexp="y"
repeat="y"
sequence="100"
>
</trigger>
</triggers>
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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