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2 issues about the Mushclient

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Posted by Cress   (1 post)  [Biography] bio
Date Wed 01 Nov 2006 01:56 AM (UTC)  quote  ]
Dear Sir,
I have two issues abou the mushclient.
1. Lots of the labels' title in the dialog are not complete. The layout for the components in the dialog is very bad!
2. For some mud games, there are hunderds of the triggers or aliases for them. But I think that only a list view control in a dialog is used to manage these triggers and aliases is very difficult. So it seems that some more powerful management tools are necessary.

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Posted by Onoitsu2   USA  (246 posts)  [Biography] bio
Date Reply #1 on Wed 01 Nov 2006 08:08 AM (UTC)  quote  ]
On the subject of your 2nd issue it is typically solved using Plugins, as they are a collections of Triggers, Aliases, Timers, and Scripting.

This is the simplest way to use hundreds of even thousands of aliases and triggers.

On the first issue, I have no idea whatsoever what is the matter with ANY labels or descriptions in the client, it is not the typical Newbie client, as it supports MANY advanced things, such as some MAJOR scripting techniques that virtually ALL of the other clients don't support, 90% of the other client programs use their own versions of a scripting language, but MUSHclient uses SEVERAL different ones, so if you know one, or are familiar with it, you don't have to completely learn a new language in order to script in it.

Just my 2 cents, as I have used zMud, and WinTin, Gmud, and TinyFugue(win32) and NONE of them have come anywhere close to the capabilities of MUSHclient, I mean zMud is nice with having its built in Database support, or mapping, but the mapper worked about 5% of the time in the version I used. And the database feature can be implemented in mushclient, which delves into an actual Access database using a plugin, and this can allow a webpage to directly connect to the mdb file, without any translation.

There are MANY good things about mushclient that no other clients support, and the forums are the most active of them all in ways of scripting and triggers, and bug reports/fixing, in general support you can get a response in generally a day or 2, and sometimes only a few hours depending on time during the week.

Please give exact examples of its flaws, and what improvments you forsee, or else you are just "wasting your breath" as we don't know what corrections would meet your approval. And who knows you might even have an idea that Nick can implement and make the client that much more powerful, or user friendly, or anything for that matter.
There was a recent posting about people trying to use the import dialog to install plugins, well someone made a suggestion and it was fixed within the week and a new version was released, so if you were "erked" by that issue you could update to correct it, or just keep your current version, and everything would still work ... (only exceptions being the new LUA overhaul 3.8x introduced)


P.S. I do, and always will do everything in my power and knowledge to make this client more powerful, whether in suggestions, examples, or just contributions in general, as I believe this is the BEST and most flexible client in existance.
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Posted by Nick Gammon   Australia  (19,673 posts)  [Biography] bio   Forum Administrator
Date Reply #2 on Wed 01 Nov 2006 07:23 PM (UTC)  quote  ]
Thank you, Onoitsu2, for your complimentary remarks. It is nice to hear someone appreciating the client, as generally people post messages when things go wrong. ;)

For example:


The layout for the components in the dialog is very bad!

This is a very frustrating complaint to respond to. Which dialog? In what way are they bad? Can you give a specific example? How would you fix it? Either say something like "the trigger edit dialog", or if you press F1 when using any dialog (except the really simple yes/not query boxes) you see a help window. The help window gives, at the end, the name of the dialog (eg. "(Help topic: dialog=IDD_PREFS_P8)"). In this case the dialog is called IDD_PREFS_P8.


So it seems that some more powerful management tools are necessary.

As Onoitsu2 says, you can use plugins to remove groups of tested things like triggers/aliases etc. into a single plugin, where you can then forget about them. It also makes it easy to share them with other people, or use in similar worlds of your own.

You can also put triggers/aliases/timers into groups, and then click on the group column heading to sort all things in the same group together, thus simplifying finding a particular one.

Plus, you can use the "Find" button to find a particular one in a long list.

There is also a "Filter" function. Some existing filters are provided with the distribution (eg. all disabled items), and with a small bit of scripting you could make a filter that only shows triggers that match a criteria (eg. a certain group).

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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