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 Entire forum ➜ MUSHclient ➜ General ➜ Never connects to certain world

Never connects to certain world

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Posted by Zeno   USA  (2,871 posts)  Bio
Date Sat 14 Apr 2007 07:01 PM (UTC)
Message
I have this world setup to auto-connect when MUSHclient starts up:
tcdbbs.zapto.org 4218

Whenever I start up MUSHclient, it stays at "Look up world name: tcdbbs.zapto.org" and never actually connects. I've waited an hour and nothing. I can reproduce this on multiple computers, but I'm on the same network. Can anyone else reproduce this, or is it just my network?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Shaun Biggs   USA  (644 posts)  Bio
Date Reply #1 on Sat 14 Apr 2007 07:29 PM (UTC)
Message
I tried it and connected just fine. Have you tried going into a command line and trying to ping the server? If it can't find it, you might just need to make a better dns list. Also, try 68.62.252.116, which is the IP address of that server (at least it was when I tried it, don't know if it's a static IP).

It is much easier to fight for one's ideals than to live up to them.
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #2 on Sat 14 Apr 2007 07:30 PM (UTC)
Message
It connects fine for me if I don't use Connect On Startup.

Did you test it on Connect at Startup? That's what I'm talking about.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Shaun Biggs   USA  (644 posts)  Bio
Date Reply #3 on Sat 14 Apr 2007 07:36 PM (UTC)
Message
Ah, misunderstood the issue there. I just toggled the connect on open option and opened up another instance of MC. Didn't connect, and I let it wait for a bit. Then I clicked the connect icon twice, and presto, instant connection. There's definitely something wrong with the connect on open option.

It is much easier to fight for one's ideals than to live up to them.
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #4 on Sat 14 Apr 2007 07:42 PM (UTC)
Message
Yeah while it's waiting I can disconnect and reconnect and it'll work. But it should connect to it or timeout, not stay in an attempt at connecting forever.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Conner   USA  (381 posts)  Bio
Date Reply #5 on Sat 14 Apr 2007 10:06 PM (UTC)
Message
Oh, and btw, it is not a static IP but it just recently (a few days ago) changed to the one you displayed there for the first time in nearly three years, so it's pretty close to being static. ;)

-=Conner=-
--
Come test your mettle in the Land of Legends at telnet://tcdbbs.zapto.org:4000
or, for a little family oriented medieval fun, come join us at The Castle's Dungeon BBS at telnet://tcdbbs.zapto.org
or, if you just want information about either, check our web page at http://tcdbbs.zapto.org
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Posted by Nick Gammon   Australia  (23,120 posts)  Bio   Forum Administrator
Date Reply #6 on Sat 14 Apr 2007 10:27 PM (UTC)
Message
I can't reproduce that. You mean auto connect at program startup? With a couple of startup worlds they all seem to connect OK.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #7 on Sat 14 Apr 2007 10:30 PM (UTC)
Message
I can reproduce this with multiple computers:
-Make sure that world is setup to auto-connect on startup.
-Close MUSHclient.
-Open MUSHclient.
-All worlds will auto-connect fine except that one.

I figured it was just my network until Shaun said he can also reproduce this.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
Top

Posted by Shaun Biggs   USA  (644 posts)  Bio
Date Reply #8 on Sat 14 Apr 2007 10:50 PM (UTC)
Message
Actually, I didn't try that mud. I tried Aardwolf. When I opened MUSHclient, the connect button was pressed down already as if it was connected, but there was no response at all. The title bar also said it was connecting. When I finally gave up, I manually had MC connect, and everything was fine.

It is much easier to fight for one's ideals than to live up to them.
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Posted by Nick Gammon   Australia  (23,120 posts)  Bio   Forum Administrator
Date Reply #9 on Sun 15 Apr 2007 12:11 AM (UTC)
Message
Connecting is done asynchronously. Maybe that message gets swallowed up somewhere. I still can't reproduce it here.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #10 on Sun 15 Apr 2007 12:32 AM (UTC)
Message
Ah here we go. I narrowed it down. It's not the world that makes this happen. It's what is being opened in what order.

It seems that the last world in the startup list will not connect as we've said here. I changed it from the address I said in the first post to a new server and new MUD, and it still happens. I believe this may have something to do with the world trying to connect while the spellchecker is loading?

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Nick Gammon   Australia  (23,120 posts)  Bio   Forum Administrator
Date Reply #11 on Sun 15 Apr 2007 01:00 AM (UTC)
Message
Ah yes, the spell checker. :(

I can reproduce it now. :)

If you edit the spellchecker.lua file and change this line:


local SHOW_PROGRESS_BAR = true -- show progress bar? true or false


to:


local SHOW_PROGRESS_BAR = false -- show progress bar? true or false


That seems to fix it.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nick Gammon   Australia  (23,120 posts)  Bio   Forum Administrator
Date Reply #12 on Sun 15 Apr 2007 01:03 AM (UTC)
Message
I have fixed the problem in version 4.03 by loading the spellchecker sooner (before opening the worlds in the startup list).

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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