Ok, these are kinda wierd situations, I'm using 4.01 I think. Anyway, one crash happened when I was trying to enable MXP with Test Trigger, on a dummy world. Maybe it was trying to enable it, maybe it was because it wasn't connected, I don't know.
Another situation(I don't think it crashed, but it wouldn't let me open the world file) might of been with a previous version. I play on a game that has an extended character set, and I copied and pasted a gag trigger that had extended characters in it, it all worked fine, until I saved and tried to reopen the next day. I was able to fix it by editing the world file and replacing the extended character(s) with wildcards. I'm guessing you use a signed char to read the file, or you made it that way on purpose. I've had trouble with signed chars in other programs, which is why I guess that's the problem. Anyway, it's not a huge problem, but maybe you should have it either warn the user if they enter extended characters that would cause an error when it reads the file, fix it so it'll read the extended characters as is, or escape the extended characters. |