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 Entire forum ➜ MUSHclient ➜ Lua ➜ Simple subtraction, I'm stumped.

Simple subtraction, I'm stumped.

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Posted by Nexas   (5 posts)  Bio
Date Sat 24 Nov 2007 01:48 AM (UTC)
Message
I play on Achaea and I'm trying to make a fairly simple but tedious alias. I have two triggers that set variables for "Full health" and "Current health" what I need to do now is figure out a way to set a variable for the difference of the two. My scripting is in Lua, but I'm not sure if this would be a Lua or MUSHclient command. Any help would be great, thanks!
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Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #1 on Sat 24 Nov 2007 02:49 AM (UTC)
Message
http://www.gammon.com.au/forum/?id=6030 shows examples of comparing trigger stuff in a script.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nexas   (5 posts)  Bio
Date Reply #2 on Sat 24 Nov 2007 02:57 AM (UTC)
Message
I looked through that a little bit. But what I need is something like Print (5 - 4) --> 1 except I need 1 to be set as the variable content, and I'm not sure how to do that.
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Posted by Nexas   (5 posts)  Bio
Date Reply #3 on Sat 24 Nov 2007 06:11 AM (UTC)
Message
local crh = tonumber(GetVariable("crh"))
local health = tonumber(GetVariable("health"))
local diffh = health - crh

This is what I have so far, I need another line that can either change the diffh variable into a MUSH variable so I can retrieve the number. Or a line that could send the number directly to the game, but not as a print or note.
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Posted by Nexas   (5 posts)  Bio
Date Reply #4 on Sat 24 Nov 2007 02:18 PM (UTC)
Message
I think I figured out that I need to serialize the variable? But I'm not totally sure how I do that. I looked at this post http://www.gammon.com.au/forum/?id=4960, which probably is obvious to anyone who knows much about coding, heh. I'm just not sure what all I need to do to serialize this one variable?

Or if there's an easier/more obvious way to do this, I'll take that suggestion too!
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Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #5 on Sat 24 Nov 2007 06:58 PM (UTC)
Message
It isn't as complicated as all that. Lua knows that if you try to subtract two things they must be numbers, so you don't need "tonumber". First, look at this:


print (GetVariable ("crh") - GetVariable ("health"))


That prints the difference.

You can also use the "var" module to make a pseudo-table that lets you access MUSHclient variables easily:


require "var"
print (var.crh - var.health)


Quote:

I need another line that can either change the diffh variable into a MUSH variable so I can retrieve the number.


You don't really need that unless you want it for some reason, but this is how you could do it:


require "var"
diffh = var.crh - var.health  -- Lua variable diffh
var.diffh = diffh  -- MUSHclient variable diffh


Quote:

Or a line that could send the number directly to the game, but not as a print or note.


Just use "Send", like this:


require "var"

Send ("say My health has changed by " .. var.crh - var.health)


- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nexas   (5 posts)  Bio
Date Reply #6 on Sat 24 Nov 2007 08:32 PM (UTC)
Message
It works! Thank you so much! I spent a lot of time figuring out the wrong things, hehe.
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