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 Entire forum ➜ MUSHclient ➜ General ➜ Delayed one time triggers

Delayed one time triggers

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Posted by Nick Gammon   Australia  (23,131 posts)  Bio   Forum Administrator
Date Wed 16 Apr 2008 09:19 PM (UTC)
Message
This would do that. It matches what you specified, and using a Lua script line, adds a one-shot timer to fire after 112 seconds, that sends "exp1" to the command processor (thus, exp1 can be an alias).


<triggers>
  <trigger
   enabled="y"
   match="&lt;hovering nearby&gt; (Mythic) a green materia"
   send_to="12"
   sequence="100"
  >
  <send>DoAfterSpecial (112, "exp1", 10)</send>
  </trigger>
</triggers>



See http://mushclient.com/pasting for how to paste that example into the client.

See http://www.gammon.com.au/scripts/doc.php?function=DoAfterSpecial for a description of DoAfterSpecial.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Shaun Biggs   USA  (644 posts)  Bio
Date Reply #1 on Thu 17 Apr 2008 (UTC)
Message
Either replace it with the number of seconds, or have it selected at random through a script.


<triggers>
  <trigger
   enabled="y"
   match="&lt;hovering nearby&gt; (Mythic) a green materia"
   send_to="12"
   sequence="100"
  >
  <send>randtimes={60,100,112}
DoAfterSpecial (randtimes[ math.random(3) ], "exp1", 10)</send>
  </trigger>
</triggers>

It is much easier to fight for one's ideals than to live up to them.
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