As my scripting is being expanded and my lists of triggers, aliases, variables, etc. are growing to annoyingly large proportions, I'm running into a problem. The MUD, Achaea, has a feature called TMOTE'ing. It is possible to correct common grammar errors in the world by ending words like her with the "@" character for possessive and "^" for objective. Ex)"TMOTE gives Sally her@ book." In practicality, the @ symbol must be passed to the world as it is.
When I attempt to use this command, I get an error window "@ must be followed by a variable name." Also typing in any existing variable in the command line results in this error.
I've tried escaping the @ symbol - Ex) "TMOTE gives Sally her\@ book," but still results in the same error.
The next attempt created a new variable called "her" and could be called with @her, which works only in a script.
Is there a way to force MUSH to omit trying to add a variable to the command line (ie send the @ character to the world, rather than converting it to a variable)? I would think escaping the @ symbol should work, but I'm not sure my syntax is correct as shown above. Can someone clarify?
Thanks..
MUSHClient 4.37
LUA 5.x |