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➜ MUSHclient
➜ General
➜ Using wildcards
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Posted by
| Happyhellodude
(9 posts) Bio
|
Date
| Sat 20 Jun 2009 02:40 AM (UTC) |
Message
| I can't seem to use any wildcards.
I don't know how long the string will be and the script gets caught on the second word say if
* = a pair of shoes
I would get the error
Compile error
World: World1
Immediate execution
[string "Trigger: "]:3: ')' expected near 'pair'
This is my trigger:
You take * from a canvas backpack.
This is the script to it:
Note (%1) | Top |
|
Posted by
| WillFa
USA (525 posts) Bio
|
Date
| Reply #1 on Sat 20 Jun 2009 02:48 AM (UTC) |
Message
| When sending to script, you need to put "quotes" around the variable.
Mushclient basically does a search and replace of the %1 with the text from the trigger, and then sends the whole thing to Lua to compile...
so
Note(a pair of pink fluffy bunny slippers)
will give the same "Expected ) near pair" error message, because it's not in quotes.
| Top |
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