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| Posted by |
Metsuro
USA (389 posts) bio
|
| Date |
Reply #45 on Sat 17 Sep 2005 02:57 AM (UTC) [ quote
] |
| Message |
| well since i removed it first, I just hit up make, wait till it was finished the ./startup and thats it |
Everything turns around in the end | top |
|
| Posted by |
Zeno
USA (2,867 posts) bio
Moderator |
| Date |
Reply #46 on Sat 17 Sep 2005 02:59 AM (UTC) [ quote
] |
| Message |
| Then yes, the startup script should be running, but it didn't show up on your ps? |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
|
| Posted by |
Metsuro
USA (389 posts) bio
|
| Date |
Reply #47 on Sat 17 Sep 2005 03:07 AM (UTC) [ quote
] |
| Message |
| seems to be so |
Everything turns around in the end | top |
|
| Posted by |
Metsuro
USA (389 posts) bio
|
| Date |
Reply #48 on Sat 17 Sep 2005 04:00 AM (UTC) [ quote
] |
| Message |
| Well i found out what was wrong and fixed it, but still chaning the thing to include the new create line and such didn't help at all either *scratch* |
Everything turns around in the end | top |
|
| Posted by |
Greven
Canada (835 posts) bio
|
| Date |
Reply #49 on Sat 17 Sep 2005 06:13 AM (UTC) [ quote
] |
| Message |
| So you added the new line then, did it compile cleanly? Did you get any compile warnings or errors? |
Nobody ever expects the spanish inquisition!
darkwarriors.net:4848
http://darkwarriors.net | top |
|
| Posted by |
Metsuro
USA (389 posts) bio
|
| Date |
Reply #50 on Sat 17 Sep 2005 03:33 PM (UTC) [ quote
] |
| Message |
| Yeap it compiled fine, then I ran the thing started it up went to go poke around hit it and it kinda uhh stalled i guess, disconnecting me and wouldn't let me connect again |
Everything turns around in the end | top |
|
| Posted by |
Zorac
USA (1 post) bio
|
| Date |
Reply #51 on Thu 27 Oct 2005 09:53 AM (UTC) [ quote
] |
| Message |
Hey Folks....
Let me first say, that I am BRAND new to coding....I played !ack based muds for 7 years and recently switched to smaug, while searching for a code base (going to school to develop my own mmorpg and thought I would get concepts down in a mud first)
My question and response to this subject is....
Why is it so important to try and recompile the exe with the same name to do the hotboot? I got some of the same errors at others have but then I decided to just
mv smaug smaugold
make clean
make
and then everything was fine and dandy for me...I did a hotboot from within the mud, and everything loaded up perfect so far? again, I'm new, so other than possibly a large file, why should I not use that method?
and I am running cygwin on a win2k machine if that helps. | top |
|
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