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New MUD startup

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Posted by Baron Sengir   USA  (29 posts)  [Biography] bio
Date Reply #15 on Thu 22 Oct 2009 08:47 PM (UTC)  quote  ]
Message
@Zeno:

Definitely gonna go check out those links later tonight when I get home from work and can sift through them better. Also gonna take a look at some of those codebases you mentioned, perhaps one of those will suit what I am in need of. Thanks for the info.

@Nick:

I'll check that out along with those links from Zeno and see where it leads me. Will set those permissions for all the files this evening.

I figured that codebases worked pretty much along those lines as far as power-to-ease ratios. The one I was used to was a Merc base from 10 years ago, with additions made by the head coder and myself over the years. I have no aversion to taking a basic code and then taking the time needed to modify it to my needs, as I said before a lot of the base structure itself will be needed to be overhauled to fit into the system envisioned.

Baron Sengir
aka Co-Admin/Head Coder of "Dark Ages: Legendary Secrets"
Currently in R&D Phase
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Posted by Hanaisse   Canada  (114 posts)  [Biography] bio
Date Reply #16 on Thu 22 Oct 2009 11:06 PM (UTC)  quote  ]
Message
A couple of more suggestions to research codebases;

http://www.mudbytes.net/ has literally dozens of codes, most actively supported via the forums or there are other derivatives of Smaug that may (or may not) better suit your needs over at http://www.smaugmuds.org/

Best of luck.

aka: Hana
Owner in Training of: Fury of the Gods
alm-dev.org:4000
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Posted by Baron Sengir   USA  (29 posts)  [Biography] bio
Date Reply #17 on Fri 06 Nov 2009 04:06 AM (UTC)  quote  ]
Message
Just an update. I thank everyone for the suggestions. After looking at the suggestions as well as more searching on my own, I got an older copy of QuickMUD codebase, and decided to run with it. I am already fairly familiar with how it interacts, and I am willing to sacrifice a bit of flash and dazzle for one that I am comfortable with utilizing. Thanks once again and we'll see where it goes from here. I've already gotten a few things going, here's to progress!!

Baron Sengir
aka Co-Admin/Head Coder of "Dark Ages: Legendary Secrets"
Currently in R&D Phase
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