Hi everyone,
So I want to start making my own soundpacks for muds. I'm good with triggers and aliases and timers, but never really gotten into scripting much. Still I have learned how to play a sound that loops, but I have one last problem and I've never found script examples to look at. I play a mud where there are different room types. what I want to do is make ambiences for each one. In the room desc it says the type on its own line, for instance, jungle biome. I'd like to make it loop a jungle sound when it's a jungle biome, but keep looping if youo walk into another jungle, but change if you go into another type. I know this can be done because it has been done in other muds, but in those I can't for the life of me find their scripts.
If anyone can give any advice on this, I'd be forever greatful.
So I want to start making my own soundpacks for muds. I'm good with triggers and aliases and timers, but never really gotten into scripting much. Still I have learned how to play a sound that loops, but I have one last problem and I've never found script examples to look at. I play a mud where there are different room types. what I want to do is make ambiences for each one. In the room desc it says the type on its own line, for instance, jungle biome. I'd like to make it loop a jungle sound when it's a jungle biome, but keep looping if youo walk into another jungle, but change if you go into another type. I know this can be done because it has been done in other muds, but in those I can't for the life of me find their scripts.
If anyone can give any advice on this, I'd be forever greatful.