You must specify the name of an existing alias, and an alias option from the list given for GetAliasOption. These are the same names as used in the XML world files for alias options.
Note that you can neither get or set the "name" field. It is listed below for completeness in viewing aliases copied to the clipboard or in world files and plugins. You already know the name when getting the alias option (it is AliasName), and this function is provided to modify existing aliases, not rename them. To change the name of an alias use ExportXML, modify the XML, and then ImportXML.
If SetAliasOption is called from within a plugin, the aliases for the current plugin are used, not the "global" MUSHclient aliases.
For numeric options (such as "sequence") the supplied string will be converted to a number. It is an error if the string does not consist of digits (0 to 9). For the "user" option an optional leading sign is accepted.
For boolean options (such as "enabled") the supplied string may be:
"y", "Y", or "1" for true
"n", "N", or "0" for false
Also if you are using Lua you can supply simply true or false.
The various option names are:
"echo_alias": y/n - echo alias itself to output window
"enabled": y/n - alias is enabled
"expand_variables": y/n - expand variables (like @target)
"group": (string - group name)
"ignore_case": y/n - caseless matching
"keep_evaluating": y/n - evaluate next alias in sequence
"match": (string - what to match)
"menu": y/n - add alias to menu that appears if you LH click
"omit_from_command_history": y/n - omit alias from the command history
"omit_from_log": y/n - omit alias from log file
"omit_from_output": y/n - omit sent text from the output window
"one_shot": y/n - alias is deleted after firing
"regexp": y/n - regular expression
"script": (string - name of function to call)
"send": (multi-line string - what to send)
"send_to": 0 - 13 - "send to" location (see below)
"sequence": 0 - 10000 - sequence number in which to check - lower first
"user": -2147483647 to 2147483647 - user-defined number
"variable": (string - name of variable to send to)
Send-to locations
"0" - send to MUD
"1" - put in command window
"2" - display in output window
"3" - put in status line
"4" - new notepad
"5" - append to notepad
"6" - put in log file
"7" - replace notepad
"8" - queue it
"9" - set a variable
"10" - re-parse as command
"11" - send to MUD as speedwalk
"12" - send to script engine
"13" - send without queuing
"14" - send to script engine - after omitting from output
The "send_to" field can be specified using the "sendto" table in the Lua global address space, as follows:
sendto.world = 0
sendto.command = 1
sendto.output = 2
sendto.status = 3
sendto.notepad = 4
sendto.notepadappend = 5
sendto.logfile = 6
sendto.notepadreplace = 7
sendto.commandqueue = 8
sendto.variable = 9
sendto.execute = 10
sendto.speedwalk = 11
sendto.script = 12
sendto.immediate = 13
sendto.scriptafteromit = 14
You can use true, false or nil for boolean options.
Returns
eInvalidObjectLabel: The alias name is not valid
eAliasCannotBeEmpty: The "match_text" cannot be empty
eScriptNameNotLocated: The script name cannot be located in the script file
eBadRegularExpression: The regular expression could not be evaluated
ePluginCannotSetOption: The option is marked as non-settable (in a plugin or not)
eOK: set OK