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➜ MUSHclient
➜ Lua
➜ Triggers & ANSI/XTERM colors
Triggers & ANSI/XTERM colors
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Posted by
| Grace
(2 posts) Bio
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Date
| Thu 13 Dec 2012 08:14 PM (UTC) |
Message
| I did search but I might have missed something, so if his is elsewhere, by all means let me know.
I am trying to set up proper spawn windows. Everything works as far as getting a triggered line to the spawn window, and getting the spawn text sent back to the main world. That's fine.
The part I can't figure out is how to do all of this with ANSI/XTERM colors intact. If I abandon the trigger itself enirely, I can try just getting the last line of output and looping like this:
while i<=n do
NoteColourRGB(spawn,GetStyleInfo(line,i,14),GetStyleInfo(line,i,15))
text=GetStyleInfo(line,i,1)
Tell(spawn,text)
i=i+1
end
This works fine, except that the only way GetStyleInfo works is off of line numbers, and with word-wrap on, one chat message can easily be two lines, sometimes more. (I'm not talking about multiple lines sent from the MU*, I'm talking about lines the client has broken up because of length.) I can't figure out any way to determine just which output lines that trigger represents, or any way to just take the trigger input and get the color information from that.
Is there something I'm missing, here? Is this just impossible? It doesn't seem like it should be this complicated. | Top |
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Posted by
| Nick Gammon
Australia (23,133 posts) Bio
Forum Administrator |
Date
| Reply #1 on Thu 13 Dec 2012 08:38 PM (UTC) Amended on Thu 13 Dec 2012 08:39 PM (UTC) by Nick Gammon
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Message
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Posted by
| Grace
(2 posts) Bio
|
Date
| Reply #2 on Thu 13 Dec 2012 09:20 PM (UTC) |
Message
| Thank you! I knew there had to be something I was missing. | Top |
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