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 Entire forum ➜ MUSHclient ➜ Bug reports ➜ EnableTimer false true at_time Over time will not cancel

EnableTimer false true at_time Over time will not cancel

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Posted by Flyme   (1 post)  Bio
Date Tue 11 Jun 2013 01:09 AM (UTC)
Message
Example :
now time 7:55
add a timer ,<at the time> 8:00:00 ,Enabled, <label> test ,<send> say hello ,ok
Game --> immediate EnableTimer("test",false) run

now time 8:01

Game --> immediate EnableTimer("test",true) run

world say hello? Over time will not cancel?
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Posted by Nick Gammon   Australia  (23,166 posts)  Bio   Forum Administrator
Date Reply #1 on Tue 11 Jun 2013 04:44 AM (UTC)
Message
Timers do not necessarily fire at the exact moment you specify (the client may be busy doing other things) so they fire at or after the time you requested.


To work around this you must reset the timer so its fire time is recalculated.

eg.


EnableTimer ("test", true)
ResetTimer  ("test")


If you do this in the immediate window they must be done together or the timer will fire before you reset it. eg.


EnableTimer ("test", true); ResetTimer  ("test")

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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