Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Due to spam on this forum, all posts now need moderator approval.
Entire forum
➜ MUSHclient
➜ Lua
➜ How to call a variable inside this function.
|
How to call a variable inside this function.
|
It is now over 60 days since the last post. This thread is closed.
Refresh page
| Posted by
| CrazyPaladin
(12 posts) Bio
|
| Date
| Thu 19 Mar 2015 05:50 PM (UTC) Amended on Thu 19 Mar 2015 05:55 PM (UTC) by CrazyPaladin
|
| Message
| Hello! This is my modified version of Nick's chat script. Just needing to know how I can call my "port" variable in the script portion, so that I'll get...
(portvariable)<string>
...over in my chats window.
Thank you for your help!
<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE muclient>
<!-- Saved on Saturday, June 30, 2007, 10:48 -->
<!-- MuClient version 4.13 -->
<!-- Plugin "Chat_Redirector" generated by Plugin Wizard -->
<!--
Edit plugin and change "chat_world" variable to be the name of the
world you want chats to go to.
-->
<muclient>
<plugin
name="Chat_Redirector"
author="Nick Gammon"
id="cb84a526b476f69f403517da"
language="Lua"
purpose="Redirects chat messages to another world"
date_written="2007-06-30 10:45:35"
requires="4.08"
version="1.0"
>
<description trim="y">
<![CDATA[
Redirects chats to the specified world.
Add or modify "chat" triggers to capture different sorts of message.
Change the variable "chat_world" to be the name of the world chats are to go to.
]]>
</description>
</plugin>
<!-- Triggers -->
<triggers>
<trigger
enabled="y"
match="(tell|tells) the group '.+'$"
omit_from_output="n"
regexp="y"
script="redirect"
sequence="100"
>
</trigger>
<trigger
enabled="y"
match="(^|>)([A-Za-z]+|A cloaked figure|a cloaked figure) (tell|tells|reply|replies|mutter|mutters|answer|answers|question|questions|yell|yells|whine|whines|gossip|gossips|auction|auctions).+\'.+\'"
omit_from_output="n"
regexp="y"
script="redirect"
sequence="100"
>
</trigger>
<trigger
enabled="y"
match="(^|>)\(ck\) ([A-Za-z]+|A cloaked figure|a cloaked figure) (tell|tells|reply|replies|mutter|mutters|answer|answers|question|questions|yell|yells|whine|whines|gossip|gossips|auction|auctions).+\'.+\'"
omit_from_output="n"
regexp="y"
script="redirect"
sequence="100"
>
</trigger>
</triggers>
<!-- Aliases -->
<aliases>
<alias
match="port *"
enabled="y"
variable="port"
send_to="9"
sequence="100"
>
<send>%1</send>
</alias>
</aliases>
<!-- Script -->
<script>
<![CDATA[
chat_world = "RoD chats"
local first_time = true
function redirect (name, line, wildcards, styles)
-- try to find "chat" world
local w = GetWorld (chat_world) -- get "chat" world
-- if not found, try to open it
if first_time and not w then
local filename = GetInfo (67) .. chat_world .. ".mcl"
Open (filename)
w = GetWorld (chat_world) -- try again
if not w then
ColourNote ("white", "red", "Can't open chat world file: " .. filename)
first_time = false -- don't repeatedly show failure message
end -- can't find world
end -- can't find world first time around
if w then -- if present
for _, v in ipairs (styles) do
w:ColourTell (RGBColourToName (v.textcolour),
RGBColourToName (v.backcolour),
v.text)
end -- for each style run
w:Note ("") -- wrap up line
end -- world found
end -- function redirect
]]>
</script>
</muclient>
| | Top |
|
| Posted by
| Nick Gammon
Australia (23,166 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Thu 19 Mar 2015 07:30 PM (UTC) |
| Message
| |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| CrazyPaladin
(12 posts) Bio
|
| Date
| Reply #2 on Thu 19 Mar 2015 08:44 PM (UTC) |
| Message
| So...
if w then -- if present
local port
port = GetVariable("port")
if port == nil then
Note ("port is not defined")
end
for _, v in ipairs (styles) do
w:ColourTell (RGBColourToName (v.textcolour),
RGBColourToName (v.backcolour),
v.text)
end -- for each style run
w:Note ("") -- wrap up line
end -- world found
But how do I go about getting it to add to the beginning of the "v.text". I do not know lua, and have only thus far made more triggers for the Triggers section. I don't even begin to understand this part, so just trying to muddle through. I'm sure its easy to you, but I am lost. | | Top |
|
| Posted by
| Nick Gammon
Australia (23,166 posts) Bio
Forum Administrator |
| Date
| Reply #3 on Fri 20 Mar 2015 07:14 AM (UTC) |
| Message
| You concatenate with "..", so it might look like this:
w:ColourTell (RGBColourToName (v.textcolour),
RGBColourToName (v.backcolour),
port .. v.text)
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| CrazyPaladin
(12 posts) Bio
|
| Date
| Reply #4 on Fri 20 Mar 2015 03:33 PM (UTC) |
| Message
| Its getting there, but it now puts the "port" variable at the beginning of each color change.
if w then -- if present
local port
port = GetVariable("port")
if port == nil then
Note ("port is not defined")
end
for _, v in ipairs (styles) do
w:ColourTell (RGBColourToName (v.textcolour),
RGBColourToName (v.backcolour),
port .. v.text)
end -- for each style run
w:Note ("") -- wrap up line
end -- world found
Gives this, after making the "port" variable "Live". Left side is output from the MUD, right side is the RoD Chats window the script is dumping too.
http://imgur.com/uu5EWWn | | Top |
|
| Posted by
| Nick Gammon
Australia (23,166 posts) Bio
Forum Administrator |
| Date
| Reply #5 on Fri 20 Mar 2015 08:50 PM (UTC) |
| Message
| Oh yeah, well just move things around:
if w then -- if present
local port
port = GetVariable("port")
if port == nil then
Note ("port is not defined")
end
Tell (port)
for _, v in ipairs (styles) do
w:ColourTell (RGBColourToName (v.textcolour),
RGBColourToName (v.backcolour),
v.text)
end -- for each style run
w:Note ("") -- wrap up line
end -- world found
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| CrazyPaladin
(12 posts) Bio
|
| Date
| Reply #6 on Fri 20 Mar 2015 11:32 PM (UTC) |
| Message
| Almost, but managed to figure out the last bit. "Tell (port)" puts the port in the MUD window, so I did "w:Tell (port)" and it WORKED!!! Thank you so very much, Nick! Much appreciated!
if w then -- if present
local port
port = GetVariable("port")
if port == nil then
Note ("port is not defined")
end
w:Tell (port)
for _, v in ipairs (styles) do
w:ColourTell (RGBColourToName (v.textcolour),
RGBColourToName (v.backcolour),
v.text)
end -- for each style run
w:Note ("") -- wrap up line
end -- world found
| | Top |
|
| Posted by
| Nick Gammon
Australia (23,166 posts) Bio
Forum Administrator |
| Date
| Reply #7 on Sat 21 Mar 2015 12:53 AM (UTC) |
| Message
| | That sounds right, glad it's working. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
27,217 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top