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 Entire forum ➜ MUSHclient ➜ Lua ➜ Script triggered output info?

Script triggered output info?

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Posted by Grug   (15 posts)  Bio
Date Sat 29 Oct 2016 07:54 PM (UTC)

Amended on Sat 29 Oct 2016 08:34 PM (UTC) by Grug

Message
Hey there.

I'm currently playing a mud that has cooldowns for certain actions.

Upon performing said action, it tells you how long the cooldown will be, however it does not notify you when the cooldown has cooled down, heh.

What I'd like is a trigger to pick up on the cooldown line, for example "* second cooldown!", and after 30 seconds to send the word "done" to my output.

So something similar to DoAfter(%1, "done"), except send the "done" to output instead of world.

Is it possible?

Thanks.
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Posted by Nick Gammon   Australia  (23,140 posts)  Bio   Forum Administrator
Date Reply #1 on Sat 29 Oct 2016 09:52 PM (UTC)

Amended on Sat 29 Oct 2016 09:53 PM (UTC) by Nick Gammon

Message
You want DoAfterSpecial.

Template:function=DoAfterSpecial DoAfterSpecial

The documentation for the DoAfterSpecial script function is available online. It is also in the MUSHclient help file.



That lets you send to the output window, amongst other things.

For example:


DoAfterSpecial (10, "Done!", sendto.output)

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Grug   (15 posts)  Bio
Date Reply #2 on Sat 29 Oct 2016 09:56 PM (UTC)
Message
That is perfect, thank you!
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