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 Entire forum ➜ MUSHclient ➜ Lua ➜ Group timer in AddTimer

Group timer in AddTimer

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Posted by Cyb Ercho Lin   Argentina  (10 posts)  Bio
Date Sat 20 Jan 2018 06:23 PM (UTC)

Amended on Sat 20 Jan 2018 06:25 PM (UTC) by Cyb Ercho Lin

Message
Hello
I tried to do the following code using the addtimer command, but I can not define the group name within the addtimer function.
In the help :
http://www.gammon.com.au/scripts/function.php?name=AddTimer
it does not come like defining the group of the timer.


<timers>
  <timer name="label" enabled="y" minute="3" second="0.00" offset_second="0.00"    temporary="y"
group="testgroup" one_shot="y" >
  <send>look</send>

  </timer>
</timers>



in which part was the group name defined?

AddTimer ("label", 0, 3, 0, "look", timer_flag.Enabled + timer_flag.OneShot, "")
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Posted by Fiendish   USA  (2,534 posts)  Bio   Global Moderator
Date Reply #1 on Sat 20 Jan 2018 08:09 PM (UTC)

Amended on Sat 20 Jan 2018 08:12 PM (UTC) by Fiendish

Message
AddTimer doesn't directly support group names, but you can use SetTimerOption to set the group right after adding it.

https://github.com/fiendish/aardwolfclientpackage
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Posted by Nick Gammon   Australia  (23,133 posts)  Bio   Forum Administrator
Date Reply #2 on Sat 20 Jan 2018 08:55 PM (UTC)
Message
You can also add timers in XML format which supports all of the possible options, as that is what is used by the client to load them from the world file. See:

http://www.gammon.com.au/forum/?id=7123

For example, in your case:


require "addxml"

addxml.timer {  
    name="label",
    enabled="y",
    minute="3",
    temporary="y",
    group="testgroup",
    one_shot="y",
}

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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